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| Interface Summary | |
|---|---|
| MapEventListener | |
| Class Summary | |
|---|---|
| CollectionEventAdaptor<T> | Adaptor for the CollectionEventListener. |
| EnvironmentComboBoxModel | |
| ObservableMap<K,V> | |
| ObservingCollection<T> | Decorator to make ObservableCollection properly observable themselves. |
| Score | Utility object that allows scores from players to be sorted in descending order. |
| SelectableEnvironment | |
| SelectableIUnrealBot | Wrapper to provide a nice representation of bots in a list. |
| SelectableMapList | |
| SelectableNavPoint | Wrapper around NavPoint to make it more human readable in JList. |
| SelectableWayPoint | Wrapper around NavPoint to make it more human readable in JList. |
| UnrealActors | Class containing string representations of object types that can be spawned in Unreal Tournament 2004. |
| WindowPersistenceHelper | Helper to persist windows. |
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