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1   /*
2    * Copyright (C) 2010 Unreal Visualizer Authors
3    *
4    * This program is free software: you can redistribute it and/or modify
5    * it under the terms of the GNU General Public License as published by
6    * the Free Software Foundation, either version 3 of the License, or
7    * (at your option) any later version.
8    *
9    * This program is distributed in the hope that it will be useful,
10   * but WITHOUT ANY WARRANTY; without even the implied warranty of
11   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12   * GNU General Public License for more details.
13   *
14   * You should have received a copy of the GNU General Public License
15   * along with this program.  If not, see <http://www.gnu.org/licenses/>.
16   */
17  package nl.tudelft.goal.ut2004.visualizer.gui.action;
18  
19  import java.awt.event.ActionEvent;
20  import java.awt.event.ActionListener;
21  
22  import nl.tudelft.goal.ut2004.visualizer.controller.ServerController;
23  
24  import cz.cuni.amis.pogamut.unreal.communication.messages.gbinfomessages.IPlayer;
25  import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.ChangeTeam;
26  import cz.cuni.amis.pogamut.ut2004.server.IUT2004Server;
27  
28  public class ChangeTeamAction implements ActionListener {
29  
30  	private final IPlayer player;
31  
32  	public ChangeTeamAction(IPlayer bot) {
33  		this.player = bot;
34  	}
35  
36  	@Override
37  	public void actionPerformed(ActionEvent arg0) {
38  		ServerController controller = ServerController.getInstance();
39  		IUT2004Server server = controller.getServer();
40  		assert server != null;
41  
42  		int team = player.getTeam();
43  		if (team != 0 || team != 1) {
44  			team = (int) Math.round(Math.random());
45  		}
46  
47  		ChangeTeam change = new ChangeTeam(player.getId(), team);
48  		server.getAct().act(change);
49  
50  	}
51  }