1 package nl.tudelft.goal.ut2004.visualizer.gui.action;
2
3 import java.awt.event.ActionEvent;
4 import java.awt.event.ActionListener;
5
6 import nl.tudelft.goal.ut2004.visualizer.controller.ServerController;
7
8
9 import cz.cuni.amis.pogamut.unreal.communication.worldview.map.IUnrealWaypoint;
10 import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SpawnActor;
11 import cz.cuni.amis.pogamut.ut2004.server.IUT2004Server;
12
13 public class SpawnItemAction implements ActionListener {
14
15 private final IUnrealWaypoint navPoint;
16 private final String item;
17
18 public SpawnItemAction(IUnrealWaypoint navPoint, String item) {
19 this.navPoint = navPoint;
20 this.item = item;
21 }
22
23 @Override
24 public void actionPerformed(ActionEvent e) {
25 ServerController controller = ServerController.getInstance();
26 IUT2004Server server = controller.getServer();
27 assert server != null;
28
29 SpawnActor spawnActor = new SpawnActor(navPoint.getLocation(), null,
30 item);
31 server.getAct().act(spawnActor);
32 }
33
34 }