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| Packages that use Action | |
|---|---|
| nl.tudelft.goal.ut2004.actions | |
| nl.tudelft.goal.ut2004.agent | |
| Uses of Action in nl.tudelft.goal.ut2004.actions |
|---|
| Subclasses of Action in nl.tudelft.goal.ut2004.actions | |
|---|---|
class |
Combo
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class |
Continue
|
class |
DropWeapon
|
class |
Look
|
class |
Navigate
|
class |
Prefer
|
class |
Respawn
|
class |
Shoot
|
class |
Stop
|
class |
StopShooting
|
| Methods in nl.tudelft.goal.ut2004.actions that return types with arguments of type Action | |
|---|---|
Collection<Action> |
ActionQueue.drain()
Drains all actions from the queue. |
| Methods in nl.tudelft.goal.ut2004.actions with parameters of type Action | |
|---|---|
boolean |
Action.hasEffect(Action action)
Returns true if executing the argument action does not impede the execution of this action. |
void |
ActionQueue.put(Action action)
Puts an action on the queue. |
boolean |
Action.replaces(Action action)
Returns true if executing the argument action before this action will have no effect. |
| Uses of Action in nl.tudelft.goal.ut2004.agent |
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| Methods in nl.tudelft.goal.ut2004.agent with parameters of type Action | |
|---|---|
void |
UT2004BotBehavior.addAction(Action action)
Queues up the action to be executed on the first evaluation of the logic cycle. |
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