1 /* 2 * To change this template, choose Tools | Templates 3 * and open the template in the editor. 4 */ 5 package cz.cuni.amis.pogamut.base3d.worldview.object.event; 6 7 import cz.cuni.amis.pogamut.base.communication.worldview.object.event.WorldObjectEvent; 8 import cz.cuni.amis.pogamut.base3d.worldview.object.IViewable; 9 10 /** 11 * This event is raised when the object becomes visible. WorldObjectUpdated event will be also fired. 12 * @author ik 13 */ 14 public class WorldObjectAppearedEvent<T extends IViewable> extends WorldObjectEvent<T> { 15 16 public WorldObjectAppearedEvent(T o, long simTime) { 17 super(o, simTime); 18 } 19 }