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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.HandShakeEnd
public class HandShakeEnd
Definition of the event EHS.
Complete message documentation: After receiving READY command, GameBots start to export information about the game. These information are enveloped by HandShakeStart and HandShakeEnd messages.
Field Summary | |
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static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
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Constructor Summary | |
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HandShakeEnd()
Parameter-less contructor for the message. |
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HandShakeEnd(HandShakeEnd original)
Cloning constructor from the full message. |
Method Summary | |
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long |
getSimTime()
Simulation time in MILLI SECONDS !!! |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
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String |
toJsonLiteral()
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String |
toString()
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final String PROTOTYPE
protected long SimTime
Constructor Detail |
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public HandShakeEnd()
public HandShakeEnd(HandShakeEnd original)
original
- Method Detail |
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public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
protected void setSimTime(long SimTime)
public String toString()
toString
in class InfoMessage
public String toHtmlString()
public String toJsonLiteral()
toJsonLiteral
in class InfoMessage
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