|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
T
- Type of object this object uses to get its data frompublic interface IRenderableUTAgent
This interface is used for passing info about agent to EntityRenderer
.
It is supposed to be unified interface for both timeline and overview map.
Timeline implementation will provide available info at current time of db.
Method Summary | |
---|---|
List<String> |
getAssociatedInfo()
Return text info associated with the agent. |
Color |
getColor()
Get color of agent. |
Object |
getDataSource()
Return source of all data that are providing stuff used. |
int |
getGLName()
Return OpenGl name used for selection (see selction mode of opengl). |
Methods inherited from interface cz.cuni.amis.pogamut.unreal.bot.IUnrealBot |
---|
respawn |
Methods inherited from interface cz.cuni.amis.pogamut.base.agent.IEmbodiedAgent |
---|
getAct |
Methods inherited from interface cz.cuni.amis.pogamut.base.agent.IObservingAgent |
---|
getWorldView |
Methods inherited from interface cz.cuni.amis.pogamut.base.agent.IAgent |
---|
getComponentId, getIntrospection, getLogger, getName, getState, kill, pause, resume, start, startPaused, stop |
Methods inherited from interface cz.cuni.amis.pogamut.base.component.IComponentAware |
---|
getEventBus |
Methods inherited from interface cz.cuni.amis.pogamut.base3d.worldview.object.ILocated |
---|
getLocation |
Methods inherited from interface cz.cuni.amis.pogamut.base3d.worldview.object.ILocomotive |
---|
getVelocity |
Methods inherited from interface cz.cuni.amis.pogamut.base3d.worldview.object.IRotable |
---|
getRotation |
Method Detail |
---|
Color getColor()
getColor
in interface IRenderableWorldObject
List<String> getAssociatedInfo()
Object getDataSource()
getDataSource
in interface IRenderableWorldObject
int getGLName()
getGLName
in interface IRenderableWorldObject
|
||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |