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1   package nl.tudelft.goal.ut2004.visualizer.gui.action;
2   
3   import java.awt.event.ActionEvent;
4   import java.awt.event.ActionListener;
5   
6   import nl.tudelft.goal.ut2004.visualizer.controller.ServerController;
7   
8   
9   import cz.cuni.amis.pogamut.unreal.communication.worldview.map.IUnrealWaypoint;
10  import cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands.SpawnActor;
11  import cz.cuni.amis.pogamut.ut2004.server.IUT2004Server;
12  
13  public class SpawnItemAction implements ActionListener {
14  
15  	private final IUnrealWaypoint navPoint;
16  	private final String item;
17  
18  	public SpawnItemAction(IUnrealWaypoint navPoint, String item) {
19  		this.navPoint = navPoint;
20  		this.item = item;
21  	}
22  
23  	@Override
24  	public void actionPerformed(ActionEvent e) {
25  		ServerController controller = ServerController.getInstance();
26  		IUT2004Server server = controller.getServer();
27  		assert server != null;
28  
29  		SpawnActor spawnActor = new SpawnActor(navPoint.getLocation(), null,
30  				item);
31  		server.getAct().act(spawnActor);
32  	}
33  
34  }