cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class BombInfoShared

Package class diagram package BombInfoShared
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BombInfoShared
All Implemented Interfaces:
IWorldObject, ISharedWorldObject, Cloneable
Direct Known Subclasses:
BombInfoMessage.BombInfoSharedMessage, BombInfoSharedImpl

public abstract class BombInfoShared
extends InfoMessage
implements ISharedWorldObject

Abstract definition of the shared part of the GameBots2004 message BOM.

Complete message documentation: Synchronous message. BombInfo contains all info about the bomb in the BotBombingRun game mode. Is not sent in other game types.


Field Summary
static cz.cuni.amis.utils.token.Token HolderPropertyToken
           
static cz.cuni.amis.utils.token.Token HolderTeamPropertyToken
           
static cz.cuni.amis.utils.token.Token LocationPropertyToken
           
static Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
           
protected  long SimTime
           
static cz.cuni.amis.utils.token.Token StatePropertyToken
           
static cz.cuni.amis.utils.token.Token VelocityPropertyToken
           
 
Constructor Summary
BombInfoShared()
          Parameter-less contructor for the message.
 
Method Summary
abstract  BombInfoShared clone()
           
 Class getCompositeClass()
           
abstract  UnrealId getHolder()
          Id of player/bot holding the bomb.
abstract  Integer getHolderTeam()
          The team of the current holder (if any).
abstract  UnrealId getId()
          An unique Id for this bomb, assigned by the game.
abstract  Location getLocation()
          An absolute location of the bomb (Sent if we can actually see the flag).
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
abstract  String getState()
          Represents the state the bomb is in.
abstract  Velocity getVelocity()
          Current velocity of the bomb.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
toJsonLiteral
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject
getProperties, getProperty
 

Field Detail

SimTime

protected long SimTime

VelocityPropertyToken

public static final cz.cuni.amis.utils.token.Token VelocityPropertyToken

LocationPropertyToken

public static final cz.cuni.amis.utils.token.Token LocationPropertyToken

HolderPropertyToken

public static final cz.cuni.amis.utils.token.Token HolderPropertyToken

HolderTeamPropertyToken

public static final cz.cuni.amis.utils.token.Token HolderTeamPropertyToken

StatePropertyToken

public static final cz.cuni.amis.utils.token.Token StatePropertyToken

SharedPropertyTokens

public static final Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
Constructor Detail

BombInfoShared

public BombInfoShared()
Parameter-less contructor for the message.

Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldObject
Specified by:
getSimTime in interface ISharedWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


clone

public abstract BombInfoShared clone()
Specified by:
clone in interface ISharedWorldObject
Overrides:
clone in class Object

getCompositeClass

public Class getCompositeClass()
Specified by:
getCompositeClass in interface ISharedWorldObject

getId

public abstract UnrealId getId()
An unique Id for this bomb, assigned by the game.

Specified by:
getId in interface IWorldObject

getVelocity

public abstract Velocity getVelocity()
Current velocity of the bomb. TODO not sure if this actually does smthing


getLocation

public abstract Location getLocation()
An absolute location of the bomb (Sent if we can actually see the flag).


getHolder

public abstract UnrealId getHolder()
Id of player/bot holding the bomb. (Sent if we can actually see the bomb and the bomb is being carried, or if the bomb is being carried by us).


getHolderTeam

public abstract Integer getHolderTeam()
The team of the current holder (if any).


getState

public abstract String getState()
Represents the state the bomb is in. Can be "Held", "Dropped" or "Home".


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.