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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BombInfoStatic cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BombInfoStaticImpl
public class BombInfoStaticImpl
Implementation of the static part of the GameBots2004 message BOM.
Complete message documentation: Synchronous message. BombInfo contains all info about the bomb in the BotBombingRun game mode. Is not sent in other game types.
Nested Class Summary | |
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static class |
BombInfoStaticImpl.BombInfoStaticUpdate
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Field Summary | |
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protected UnrealId |
Id
An unique Id for this bomb, assigned by the game. |
Fields inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BombInfoStatic |
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SimTime |
Constructor Summary | |
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BombInfoStaticImpl()
Parameter-less contructor for the message. |
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BombInfoStaticImpl(BombInfo original)
Cloning constructor from the full message. |
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BombInfoStaticImpl(BombInfoStatic original)
Cloning constructor from the message part. |
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BombInfoStaticImpl(BombInfoStaticImpl original)
Cloning constructor from the full message. |
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BombInfoStaticImpl(UnrealId Id)
Creates new instance of the message BombInfo. |
Method Summary | |
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BombInfoStaticImpl |
clone()
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UnrealId |
getId()
An unique Id for this bomb, assigned by the game. |
boolean |
isDifferentFrom(IStaticWorldObject other)
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void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
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String |
toString()
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Methods inherited from class cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BombInfoStatic |
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getCompositeClass, getSimTime |
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
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toJsonLiteral |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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protected UnrealId Id
Constructor Detail |
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public BombInfoStaticImpl()
public BombInfoStaticImpl(UnrealId Id)
Id
- An unique Id for this bomb, assigned by the game.public BombInfoStaticImpl(BombInfo original)
original
- public BombInfoStaticImpl(BombInfoStaticImpl original)
original
- public BombInfoStaticImpl(BombInfoStatic original)
original
- Method Detail |
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public void setSimTime(long SimTime)
BombInfoStatic
setSimTime
in class BombInfoStatic
public BombInfoStaticImpl clone()
clone
in class BombInfoStatic
public UnrealId getId()
getId
in interface IWorldObject
getId
in class BombInfoStatic
public boolean isDifferentFrom(IStaticWorldObject other)
isDifferentFrom
in interface IStaticWorldObject
isDifferentFrom
in class BombInfoStatic
public String toString()
toString
in class BombInfoStatic
public String toHtmlString()
toHtmlString
in class BombInfoStatic
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