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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.GameInfoShared
public abstract class GameInfoShared
Abstract definition of the shared part of the GameBots2004 message NFO.
Complete message documentation: Asynchronous message. Sent as response to READY command. Information about the game. What type of game is it going to be, number of teams, maximum size of teams etc.
Field Summary | |
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static cz.cuni.amis.utils.token.Token |
BotsPausedPropertyToken
|
static cz.cuni.amis.utils.token.Token |
FragLimitPropertyToken
|
static UnrealId |
GameInfoId
|
static cz.cuni.amis.utils.token.Token |
GamePausedPropertyToken
|
static cz.cuni.amis.utils.token.Token |
GoalTeamScorePropertyToken
|
static cz.cuni.amis.utils.token.Token |
MaxTeamSizePropertyToken
|
static Set<cz.cuni.amis.utils.token.Token> |
SharedPropertyTokens
|
protected long |
SimTime
|
static cz.cuni.amis.utils.token.Token |
TimeLimitPropertyToken
|
static cz.cuni.amis.utils.token.Token |
WeaponStayPropertyToken
|
Constructor Summary | |
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GameInfoShared()
Parameter-less contructor for the message. |
Method Summary | |
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abstract GameInfoShared |
clone()
|
Class |
getCompositeClass()
|
abstract int |
getFragLimit()
Number of kills needed to win game (BotDeathMatch only). |
abstract long |
getGoalTeamScore()
Number of points a team needs to win the game (BotTeamGame, BotCTFGame, BotDoubleDomination). |
UnrealId |
getId()
|
abstract int |
getMaxTeamSize()
Max number of players per side (BotTeamGame, BotCTFGame, BotDoubleDomination). |
long |
getSimTime()
Simulation time in MILLI SECONDS !!! |
abstract double |
getTimeLimit()
Maximum time game will last (if tied at end may goe to "sudden death overtime" - depends on the game type). |
abstract boolean |
isBotsPaused()
If the game is paused just for bots - human controlled players can normally move. |
abstract boolean |
isGamePaused()
If the game is paused - nobody can move. |
abstract boolean |
isWeaponStay()
If true respawned weapons will stay on the ground after picked up (but bot cannot pickup same weapon twice). |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
|
String |
toString()
|
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
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toJsonLiteral |
Methods inherited from class java.lang.Object |
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equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject |
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getProperties, getProperty |
Field Detail |
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public static final UnrealId GameInfoId
protected long SimTime
public static final cz.cuni.amis.utils.token.Token WeaponStayPropertyToken
public static final cz.cuni.amis.utils.token.Token TimeLimitPropertyToken
public static final cz.cuni.amis.utils.token.Token FragLimitPropertyToken
public static final cz.cuni.amis.utils.token.Token GoalTeamScorePropertyToken
public static final cz.cuni.amis.utils.token.Token MaxTeamSizePropertyToken
public static final cz.cuni.amis.utils.token.Token GamePausedPropertyToken
public static final cz.cuni.amis.utils.token.Token BotsPausedPropertyToken
public static final Set<cz.cuni.amis.utils.token.Token> SharedPropertyTokens
Constructor Detail |
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public GameInfoShared()
Method Detail |
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public UnrealId getId()
getId
in interface IWorldObject
public long getSimTime()
getSimTime
in interface IWorldObject
getSimTime
in interface ISharedWorldObject
protected void setSimTime(long SimTime)
public abstract GameInfoShared clone()
clone
in interface ISharedWorldObject
clone
in class Object
public Class getCompositeClass()
getCompositeClass
in interface ISharedWorldObject
public abstract boolean isWeaponStay()
public abstract double getTimeLimit()
public abstract int getFragLimit()
public abstract long getGoalTeamScore()
public abstract int getMaxTeamSize()
public abstract boolean isGamePaused()
public abstract boolean isBotsPaused()
public String toString()
toString
in class InfoMessage
public String toHtmlString()
|
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