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See:
Description
Interface Summary | |
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IItemUsefulness | Interface that allows you to define "usefulness of items". |
Class Summary | |
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AdvancedItems | Module specialized on items on the map. |
AgentInfo | Memory module specialized on general info about the agent whereabouts. |
Game | Memory module specialized on general info about the game. |
ItemDescriptors | Sensory module that provides mapping between ItemType and ItemDescriptor providing
an easy way to obtain item descriptors for various items in UT2004. |
Items | Memory module specialized on items on the map. |
Players | Memory module specialized on whereabouts of other players. |
Senses | Memory module specialized on agent's senses. |
Enum Summary | |
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Game.GameType | Enums for game types that shields you from Unreal's string ids of game types. |
Utility classes concerning some aspects of the gameplay (mainly for UT).
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