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java.lang.Object cz.cuni.amis.pogamut.base.communication.messages.InfoMessage cz.cuni.amis.pogamut.udk.communication.messages.GBEvent cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
public class WallCollision
Asynchronous message. We have collided with a wall. Note it is common to get a bunch of these when you try to run through a wall or are pushed into one by gunfire or something. Corresponding GameBots message is WAL.
Field Summary | |
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protected String |
Id
Id of the wall we have hit (level geometry). |
protected Location |
Location
Absolute location of bot at the time of impact. |
protected javax.vecmath.Vector3d |
Normal
Normal of the wall bot collided with. |
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
Constructor Summary | |
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WallCollision()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package). |
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WallCollision(String Id,
javax.vecmath.Vector3d Normal,
Location Location)
Creates new instance of command WallCollision. |
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WallCollision(WallCollision original)
Cloning constructor. |
Method Summary | |
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String |
getId()
Id of the wall we have hit (level geometry). |
Location |
getLocation()
Absolute location of bot at the time of impact. |
javax.vecmath.Vector3d |
getNormal()
Normal of the wall bot collided with. |
long |
getSimTime()
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String |
toHtmlString()
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String |
toString()
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Methods inherited from class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent |
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getWorldEvent |
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage |
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toJsonLiteral |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Field Detail |
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public static final String PROTOTYPE
protected String Id
protected javax.vecmath.Vector3d Normal
protected Location Location
Constructor Detail |
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public WallCollision(String Id, javax.vecmath.Vector3d Normal, Location Location)
Id
- Id of the wall we have hit (level geometry).Normal
- Normal of the wall bot collided with.Location
- Absolute location of bot at the time of impact.public WallCollision(WallCollision original)
public WallCollision()
Method Detail |
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public String getId()
public javax.vecmath.Vector3d getNormal()
public Location getLocation()
public long getSimTime()
getSimTime
in interface IWorldChangeEvent
getSimTime
in interface IWorldEvent
getSimTime
in class GBEvent
public String toString()
toString
in class InfoMessage
public String toHtmlString()
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