View Javadoc

1   
2   	 	/**
3            IMPORTANT !!!
4   
5            DO NOT EDIT THIS FILE. IT IS GENERATED FROM approriate xml file in xmlresources/gbcommands BY
6            THE JavaClassesGenerator.xslt. MODIFY THAT FILE INSTEAD OF THIS ONE.
7            
8            Use Ant task process-gb-messages after that to generate .java files again.
9            
10           IMPORTANT END !!!
11          */
12   	package cz.cuni.amis.pogamut.ut2004.communication.messages.gbcommands;import java.util.*;import javax.vecmath.*;import cz.cuni.amis.pogamut.base.communication.messages.*;import cz.cuni.amis.pogamut.base.communication.worldview.*;import cz.cuni.amis.pogamut.base.communication.worldview.event.*;import cz.cuni.amis.pogamut.base.communication.worldview.object.*;import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;import cz.cuni.amis.pogamut.base.communication.translator.event.*;import cz.cuni.amis.pogamut.multi.communication.translator.event.*;import cz.cuni.amis.pogamut.base3d.worldview.object.*;import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.*;import cz.cuni.amis.pogamut.ut2004.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004.communication.translator.itemdescriptor.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.ItemType.Category;import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;import cz.cuni.amis.utils.exception.*;import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;import cz.cuni.amis.utils.SafeEquals;import cz.cuni.amis.pogamut.base.agent.*;import cz.cuni.amis.pogamut.multi.agent.*;import cz.cuni.amis.pogamut.multi.communication.worldview.property.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.property.*;import cz.cuni.amis.utils.token.*;import cz.cuni.amis.utils.*;
13   		/**
14   		 * Representation of the GameBots2004 command PING.
15   		 *
16   		 * 
17  		Command for connection detection. Server will return PONG.
18  	
19           */
20   	public class Ping 
21  		extends CommandMessage
22  	        {
23  	        	
24  		        
25      	/** Example how the message looks like - used during parser tests. */
26      	public static final String PROTOTYPE =
27      		"";
28      
29  		/**
30  		 * Creates new instance of command Ping.
31  		 * 
32  		Command for connection detection. Server will return PONG.
33  	
34  		 * Corresponding GameBots message for this command is
35  		 * PING.
36  		 *
37  		 * 
38  		 */
39  		public Ping(
40  			
41  		) {
42  			
43  		}
44  
45  			
46  		
47  		/**
48  		 * Cloning constructor.
49  		 *
50  		 * @param original
51  		 */
52  		public Ping(Ping original) {
53  		   
54  		}
55      
56   	    public String toString() {
57              return toMessage();
58          }
59   	
60   		public String toHtmlString() {
61  			return super.toString() + "[<br/>" +
62              	 
63              	"<br/>]"
64              ;
65  		}
66   	
67  		public String toMessage() {
68       		StringBuffer buf = new StringBuffer();
69       		buf.append("PING");
70       		
71     			return buf.toString();
72     		}
73   	
74   		// --- Extra Java from XML BEGIN (extra/code/java)
75          	
76  		// --- Extra Java from XML END (extra/code/java)
77   	
78  	        }
79