cz.cuni.amis.pogamut.udk.t3dgenerator.elements
Class AbstractActor
java.lang.Object
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractActor
- All Implemented Interfaces:
- IUnrealReferencable, IUnrealReferencableByName
- Direct Known Subclasses:
- NavigationPoint, PointLight, PrefabInstance, StaticMeshActor, Trigger, WorldInfo
public class AbstractActor
- extends AbstractBean
A predecessor for all actor objects
- Author:
- Martin Cerny
- See Also:
- http://wiki.beyondunreal.com/UE3:Actor_%28UDK%29
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
AbstractActor
public AbstractActor(String className)
AbstractActor
public AbstractActor(String className,
String archetypeName)
AbstractActor
public AbstractActor(String className,
String archetypeName,
String name)
getLocation
public Vector3D getLocation()
setLocation
public void setLocation(Vector3D location)
getRotation
public Rotation3D getRotation()
setRotation
public void setRotation(Rotation3D rotation)
getCollisionComponent
public AbstractPrimitiveComponent getCollisionComponent()
setCollisionComponent
public void setCollisionComponent(AbstractPrimitiveComponent collisionComponent)
getTag
public String getTag()
setTag
public void setTag(String tag)
getPrePivot
public Vector3D getPrePivot()
setPrePivot
public void setPrePivot(Vector3D prePivot)
Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.