cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.map
Class PlayerStart

Package class diagram package PlayerStart
java.lang.Object
  extended by cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
      extended by cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.AbstractActor
          extended by cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.map.PathNode
              extended by cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.map.PlayerStart
All Implemented Interfaces:
IUnrealReferencable, IUnrealReferencableByName

public class PlayerStart
extends PathNode

Author:
Martin Cerny

Field Summary
 
Fields inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
className, name
 
Constructor Summary
PlayerStart()
           
 
Method Summary
 Boolean getSinglePlayerStart()
           
 void setSinglePlayerStart(Boolean singlePlayerStart)
           
 
Methods inherited from class cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.AbstractActor
getBlockActors, getBlockPlayers, getCollideActors, getCollideWorld, getLocation, getPathColliding, getRotation, getSurfaceType, getTag, setBlockActors, setBlockPlayers, setCollideActors, setCollideWorld, setLocation, setPathColliding, setRotation, setSurfaceType, setTag
 
Methods inherited from class cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
getClassName, getName, getNameForReferences, getReference, setName, setNameForReferences
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

PlayerStart

public PlayerStart()
Method Detail

getSinglePlayerStart

public Boolean getSinglePlayerStart()

setSinglePlayerStart

public void setSinglePlayerStart(Boolean singlePlayerStart)


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.