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5 package cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes;
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7 import cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations.UnrealDataType;
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13
14 @UnrealDataType
15 public class LightmassLightSettings {
16 Float indirectLightingScale;
17 Float indirectLightingSaturation;
18 Float shadowExponent;
19
20 public LightmassLightSettings(Float indirectLightingScale, Float indirectLightingSaturation, Float shadowExponent) {
21 this.indirectLightingScale = indirectLightingScale;
22 this.indirectLightingSaturation = indirectLightingSaturation;
23 this.shadowExponent = shadowExponent;
24 }
25
26 public Float getIndirectLightingSaturation() {
27 return indirectLightingSaturation;
28 }
29
30 public Float getIndirectLightingScale() {
31 return indirectLightingScale;
32 }
33
34 public Float getShadowExponent() {
35 return shadowExponent;
36 }
37
38
39 }