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6 package cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes;
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8 import cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations.UnrealDataType;
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14 @UnrealDataType
15 public class Rotation3D {
16 private int pitch;
17 private int yaw;
18 private int roll;
19
20 public Rotation3D(int pitch, int yaw, int roll) {
21 this.pitch = pitch;
22 this.yaw = yaw;
23 this.roll = roll;
24 }
25
26 public int getPitch() {
27 return pitch;
28 }
29
30 public int getRoll() {
31 return roll;
32 }
33
34 public int getYaw() {
35 return yaw;
36 }
37
38 }