cz.cuni.amis.pogamut.ut3.communication.messages.gbinfomessages
Class AliveMessageLocal

Package class diagram package AliveMessageLocal
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut3.communication.messages.gbinfomessages.AliveMessageLocal
All Implemented Interfaces:
IWorldObject, ILocalWorldObject, Cloneable
Direct Known Subclasses:
AliveMessageLocalImpl, AliveMessageMessage.AliveMessageLocalMessage

public abstract class AliveMessageLocal
extends InfoMessage
implements ILocalWorldObject

Abstract definition of the local part of the GameBotsUT3 message ALIVE.

Complete message documentation: Synchronous message. Alive message are for confirmation, that the connection is still working. They are sent periodically with usual period of one second (this can change depending on the configuration of ControlServer)


Field Summary
static cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId AliveMessageId
           
protected  long SimTime
           
 
Constructor Summary
AliveMessageLocal()
          Parameter-less contructor for the message.
 
Method Summary
abstract  AliveMessageLocal clone()
           
 Class getCompositeClass()
           
 cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getId()
           
 AliveMessageLocal getLocal()
           
 ISharedWorldObject getShared()
           
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 IStaticWorldObject getStatic()
           
abstract  double getTime()
          Game time when this message was send.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
toJsonLiteral
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

AliveMessageId

public static final cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId AliveMessageId

SimTime

protected long SimTime
Constructor Detail

AliveMessageLocal

public AliveMessageLocal()
Parameter-less contructor for the message.

Method Detail

getId

public cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId getId()
Specified by:
getId in interface IWorldObject

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


clone

public abstract AliveMessageLocal clone()
Specified by:
clone in interface ILocalWorldObject
Overrides:
clone in class Object

getCompositeClass

public Class getCompositeClass()
Specified by:
getCompositeClass in interface ILocalWorldObject

getTime

public abstract double getTime()
Game time when this message was send.


getLocal

public AliveMessageLocal getLocal()

getShared

public ISharedWorldObject getShared()

getStatic

public IStaticWorldObject getStatic()

toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.