_getCurrentVolumeTerminalVelocity, atLocation, atLocation, atLocation, atLocation, cleanUp, getAccelerationRate, getAdrenaline, getAirControl, getAirSpeed, getArmor, getBaseSpeed, getBotName, getConfig, getCurrentAmmo, getCurrentSecondaryAmmo, getCurrentVolumeDamagePerSec, getCurrentVolumeDamageType, getCurrentVolumeFluidFriction, getCurrentVolumeGroundFriction, getCurrentWeapon, getCurrentWeaponName, getCurrentZoneGravity, getCurrentZoneVelocity, getDamageScaling, getDeaths, getDistance, getDodgeSpeedFactor, getDodgeZBoost, getFallSpeed, getFloorLocation, getHealth, getHighArmor, getHorizontalRotation, getId, getJumpZBoost, getKills, getLadderSpeed, getLocation, getLowArmor, getName, getNearestItem, getNearestNavPoint, getNearestNavPoint, getNearestNavPoint, getNearestNavPoint, getNearestPlayer, getNearestVisibleItem, getNearestVisibleNavPoint, getNearestVisiblePlayer, getRemainingUDamageTime, getRotation, getScore, getSelf, getSuicides, getTeam, getTeamScore, getTime, getTimeDelta, getVelocity, getWaterSpeed, hasArmor, hasFastFire, hasHighArmor, hasInvisibility, hasLowArmor, hasRegeneration, hasSpeed, hasUDamage, hasWeapon, isAdrenalineFull, isAdrenalineSufficient, isAtLocation, isAtLocation, isCrouched, isCurrentVolumeAffectingProjectiles, isCurrentVolumeBanningInventory, isCurrentVolumeDestructive, isCurrentVolumePainCausing, isCurrentVolumeWater, isCurrentZoneNeutral, isEnemy, isEnemy, isFacing, isFacing, isFriend, isFriend, isHealthy, isMoving, isOnNavGraph, isPrimaryShooting, isSecondaryShooting, isShooting, isSuperHealthy, isTouchingGround, isWalking |