cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class BeginMessage

Package class diagram package BeginMessage
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.BeginMessage
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, cz.cuni.amis.utils.listener.Event

public class BeginMessage
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent

Definition of the event BEG.

Complete message documentation: Synchronous message. Begin message signalizes start of synchronous batch. In the batch are send information about visible navpoints, game status, items and so on.


Field Summary
static String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  long SimTime
           
protected  double Time
          Timestamp form the GameBots.
protected  boolean VisUpdate
          Sent only if new synchronous batch procotol is used (NewSelfBatchProtocol attribute in INIT message).
 
Constructor Summary
BeginMessage()
          Parameter-less contructor for the message.
BeginMessage(BeginMessage original)
          Cloning constructor from the full message.
BeginMessage(double Time, boolean VisUpdate)
          Creates new instance of the message BeginMessage.
 
Method Summary
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 double getTime()
          Timestamp form the GameBots.
 boolean isVisUpdate()
          Sent only if new synchronous batch procotol is used (NewSelfBatchProtocol attribute in INIT message).
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toJsonLiteral()
           
 String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime

Time

protected double Time
Timestamp form the GameBots.


VisUpdate

protected boolean VisUpdate
Sent only if new synchronous batch procotol is used (NewSelfBatchProtocol attribute in INIT message). If true it means this sync. batches contains also visiblity information - PLR, INV, PRJ messages... If false, it means that only SELF message is in this synchronous batch.

Constructor Detail

BeginMessage

public BeginMessage()
Parameter-less contructor for the message.


BeginMessage

public BeginMessage(double Time,
                    boolean VisUpdate)
Creates new instance of the message BeginMessage. Synchronous message. Begin message signalizes start of synchronous batch. In the batch are send information about visible navpoints, game status, items and so on. Corresponding GameBots message is BEG.

Parameters:
Time - Timestamp form the GameBots.
VisUpdate - Sent only if new synchronous batch procotol is used (NewSelfBatchProtocol attribute in INIT message). If true it means this sync. batches contains also visiblity information - PLR, INV, PRJ messages... If false, it means that only SELF message is in this synchronous batch.

BeginMessage

public BeginMessage(BeginMessage original)
Cloning constructor from the full message.

Parameters:
original -
Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


getTime

public double getTime()
Timestamp form the GameBots.


isVisUpdate

public boolean isVisUpdate()
Sent only if new synchronous batch procotol is used (NewSelfBatchProtocol attribute in INIT message). If true it means this sync. batches contains also visiblity information - PLR, INV, PRJ messages... If false, it means that only SELF message is in this synchronous batch.


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()

toJsonLiteral

public String toJsonLiteral()
Overrides:
toJsonLiteral in class InfoMessage


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.