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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfo
public abstract class FlagInfo
Abstract definition of the GameBots2004 message FLG.
Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.
| Nested Class Summary | |
|---|---|
static class |
FlagInfo.FlagInfoUpdate
|
static class |
FlagInfo.ObjectDisappeared
|
| Field Summary | |
|---|---|
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
protected long |
SimTime
|
| Constructor Summary | |
|---|---|
FlagInfo()
Parameter-less contructor for the message. |
|
| Method Summary | |
|---|---|
IWorldObjectUpdatedEvent |
createDisappearEvent()
Creates an update event that has to update visibility to false. |
abstract UnrealId |
getHolder()
Id of player/bot holding the flag. |
abstract UnrealId |
getId()
An unique Id for this flag, assigned by the game. |
abstract Location |
getLocation()
An absolute location of the flag (Sent if we can actually see the flag). |
long |
getSimTime()
Simulation time in MILLI SECONDS !!! |
abstract String |
getState()
Represents the state the flag is in. |
abstract Integer |
getTeam()
The owner team of this flag. |
abstract boolean |
isVisible()
True if the bot can see the flag. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
String |
toHtmlString()
|
String |
toJsonLiteral()
|
String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ICompositeWorldObject |
|---|
getLocal, getShared, getStatic |
| Field Detail |
|---|
public static final String PROTOTYPE
protected long SimTime
| Constructor Detail |
|---|
public FlagInfo()
| Method Detail |
|---|
public long getSimTime()
getSimTime in interface IWorldChangeEventgetSimTime in interface IWorldEventgetSimTime in interface IWorldObjectprotected void setSimTime(long SimTime)
public abstract UnrealId getId()
getId in interface IWorldObjectpublic abstract Location getLocation()
public abstract UnrealId getHolder()
public abstract Integer getTeam()
public abstract boolean isVisible()
isVisible in interface IViewablepublic abstract String getState()
public IWorldObjectUpdatedEvent createDisappearEvent()
IGBViewable
createDisappearEvent in interface IGBViewablepublic String toString()
toString in class InfoMessagepublic String toHtmlString()
public String toJsonLiteral()
toJsonLiteral in class InfoMessage
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