cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class Thrown

Package class diagram package Thrown
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.Thrown
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, cz.cuni.amis.utils.listener.Event

public class Thrown
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent

Definition of the event THROWN.

Complete message documentation: Asynchronous message. Weapon has been thrown out (response to THROW command).


Field Summary
protected  UnrealId Id
          Inventory Id of the weapon thrown out.
static String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  long SimTime
           
 
Constructor Summary
Thrown()
          Parameter-less contructor for the message.
Thrown(Thrown original)
          Cloning constructor from the full message.
Thrown(UnrealId Id)
          Creates new instance of the message Thrown.
 
Method Summary
 UnrealId getId()
          Inventory Id of the weapon thrown out.
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toJsonLiteral()
           
 String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime

Id

protected UnrealId Id
Inventory Id of the weapon thrown out.

Constructor Detail

Thrown

public Thrown()
Parameter-less contructor for the message.


Thrown

public Thrown(UnrealId Id)
Creates new instance of the message Thrown. Asynchronous message. Weapon has been thrown out (response to THROW command). Corresponding GameBots message is THROWN.

Parameters:
Id - Inventory Id of the weapon thrown out.

Thrown

public Thrown(Thrown original)
Cloning constructor from the full message.

Parameters:
original -
Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


getId

public UnrealId getId()
Inventory Id of the weapon thrown out.


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()

toJsonLiteral

public String toJsonLiteral()
Overrides:
toJsonLiteral in class InfoMessage


Copyright © 2014 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.