1 package cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages;
2
3
4 import java.util.*;import javax.vecmath.*;import cz.cuni.amis.pogamut.base.communication.messages.*;import cz.cuni.amis.pogamut.base.communication.worldview.*;import cz.cuni.amis.pogamut.base.communication.worldview.event.*;import cz.cuni.amis.pogamut.base.communication.worldview.object.*;import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;import cz.cuni.amis.pogamut.base.communication.translator.event.*;import cz.cuni.amis.pogamut.multi.communication.translator.event.*;import cz.cuni.amis.pogamut.base3d.worldview.object.*;import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.*;import cz.cuni.amis.pogamut.ut2004.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004.communication.translator.itemdescriptor.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.ItemType.Category;import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;import cz.cuni.amis.utils.exception.*;import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;import cz.cuni.amis.utils.SafeEquals;import cz.cuni.amis.pogamut.base.agent.*;import cz.cuni.amis.pogamut.multi.agent.*;import cz.cuni.amis.pogamut.multi.communication.worldview.property.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.property.*;import cz.cuni.amis.utils.token.*;import cz.cuni.amis.utils.*;
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25
26
27 public class SelfLocalImpl
28 extends
29 SelfLocal
30 {
31
32
33
34
35
36
37 public SelfLocalImpl()
38 {
39 }
40
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237
238 public SelfLocalImpl(
239 UnrealId Id, UnrealId BotId, String Name, boolean Vehicle, Location Location, Velocity Velocity, Rotation Rotation, int Team, String Weapon, boolean Shooting, int Health, int PrimaryAmmo, int SecondaryAmmo, int Adrenaline, int Armor, int SmallArmor, boolean AltFiring, boolean Crouched, boolean Walking, Location FloorLocation, Location FloorNormal, String Combo, double UDamageTime, String Action, String EmotLeft, String EmotCenter, String EmotRight, String Bubble, String Anim
240 ) {
241
242 this.Id = Id;
243
244 this.BotId = BotId;
245
246 this.Name = Name;
247
248 this.Vehicle = Vehicle;
249
250 this.Location = Location;
251
252 this.Velocity = Velocity;
253
254 this.Rotation = Rotation;
255
256 this.Team = Team;
257
258 this.Weapon = Weapon;
259
260 this.Shooting = Shooting;
261
262 this.Health = Health;
263
264 this.PrimaryAmmo = PrimaryAmmo;
265
266 this.SecondaryAmmo = SecondaryAmmo;
267
268 this.Adrenaline = Adrenaline;
269
270 this.Armor = Armor;
271
272 this.SmallArmor = SmallArmor;
273
274 this.AltFiring = AltFiring;
275
276 this.Crouched = Crouched;
277
278 this.Walking = Walking;
279
280 this.FloorLocation = FloorLocation;
281
282 this.FloorNormal = FloorNormal;
283
284 this.Combo = Combo;
285
286 this.UDamageTime = UDamageTime;
287
288 this.Action = Action;
289
290 this.EmotLeft = EmotLeft;
291
292 this.EmotCenter = EmotCenter;
293
294 this.EmotRight = EmotRight;
295
296 this.Bubble = Bubble;
297
298 this.Anim = Anim;
299
300 }
301
302
303
304
305
306
307 public SelfLocalImpl(Self original) {
308
309 this.Id = original.getId()
310 ;
311
312 this.BotId = original.getBotId()
313 ;
314
315 this.Name = original.getName()
316 ;
317
318 this.Vehicle = original.isVehicle()
319 ;
320
321 this.Location = original.getLocation()
322 ;
323
324 this.Velocity = original.getVelocity()
325 ;
326
327 this.Rotation = original.getRotation()
328 ;
329
330 this.Team = original.getTeam()
331 ;
332
333 this.Weapon = original.getWeapon()
334 ;
335
336 this.Shooting = original.isShooting()
337 ;
338
339 this.Health = original.getHealth()
340 ;
341
342 this.PrimaryAmmo = original.getPrimaryAmmo()
343 ;
344
345 this.SecondaryAmmo = original.getSecondaryAmmo()
346 ;
347
348 this.Adrenaline = original.getAdrenaline()
349 ;
350
351 this.Armor = original.getArmor()
352 ;
353
354 this.SmallArmor = original.getSmallArmor()
355 ;
356
357 this.AltFiring = original.isAltFiring()
358 ;
359
360 this.Crouched = original.isCrouched()
361 ;
362
363 this.Walking = original.isWalking()
364 ;
365
366 this.FloorLocation = original.getFloorLocation()
367 ;
368
369 this.FloorNormal = original.getFloorNormal()
370 ;
371
372 this.Combo = original.getCombo()
373 ;
374
375 this.UDamageTime = original.getUDamageTime()
376 ;
377
378 this.Action = original.getAction()
379 ;
380
381 this.EmotLeft = original.getEmotLeft()
382 ;
383
384 this.EmotCenter = original.getEmotCenter()
385 ;
386
387 this.EmotRight = original.getEmotRight()
388 ;
389
390 this.Bubble = original.getBubble()
391 ;
392
393 this.Anim = original.getAnim()
394 ;
395
396 this.SimTime = original.getSimTime();
397 }
398
399
400
401
402
403
404 public SelfLocalImpl(SelfLocalImpl original) {
405
406 this.Id = original.getId()
407 ;
408
409 this.BotId = original.getBotId()
410 ;
411
412 this.Name = original.getName()
413 ;
414
415 this.Vehicle = original.isVehicle()
416 ;
417
418 this.Location = original.getLocation()
419 ;
420
421 this.Velocity = original.getVelocity()
422 ;
423
424 this.Rotation = original.getRotation()
425 ;
426
427 this.Team = original.getTeam()
428 ;
429
430 this.Weapon = original.getWeapon()
431 ;
432
433 this.Shooting = original.isShooting()
434 ;
435
436 this.Health = original.getHealth()
437 ;
438
439 this.PrimaryAmmo = original.getPrimaryAmmo()
440 ;
441
442 this.SecondaryAmmo = original.getSecondaryAmmo()
443 ;
444
445 this.Adrenaline = original.getAdrenaline()
446 ;
447
448 this.Armor = original.getArmor()
449 ;
450
451 this.SmallArmor = original.getSmallArmor()
452 ;
453
454 this.AltFiring = original.isAltFiring()
455 ;
456
457 this.Crouched = original.isCrouched()
458 ;
459
460 this.Walking = original.isWalking()
461 ;
462
463 this.FloorLocation = original.getFloorLocation()
464 ;
465
466 this.FloorNormal = original.getFloorNormal()
467 ;
468
469 this.Combo = original.getCombo()
470 ;
471
472 this.UDamageTime = original.getUDamageTime()
473 ;
474
475 this.Action = original.getAction()
476 ;
477
478 this.EmotLeft = original.getEmotLeft()
479 ;
480
481 this.EmotCenter = original.getEmotCenter()
482 ;
483
484 this.EmotRight = original.getEmotRight()
485 ;
486
487 this.Bubble = original.getBubble()
488 ;
489
490 this.Anim = original.getAnim()
491 ;
492
493 this.SimTime = original.getSimTime();
494 }
495
496
497
498
499
500
501 public SelfLocalImpl(SelfLocal original) {
502
503 this.Id = original.getId()
504 ;
505
506 this.BotId = original.getBotId()
507 ;
508
509 this.Name = original.getName()
510 ;
511
512 this.Vehicle = original.isVehicle()
513 ;
514
515 this.Location = original.getLocation()
516 ;
517
518 this.Velocity = original.getVelocity()
519 ;
520
521 this.Rotation = original.getRotation()
522 ;
523
524 this.Team = original.getTeam()
525 ;
526
527 this.Weapon = original.getWeapon()
528 ;
529
530 this.Shooting = original.isShooting()
531 ;
532
533 this.Health = original.getHealth()
534 ;
535
536 this.PrimaryAmmo = original.getPrimaryAmmo()
537 ;
538
539 this.SecondaryAmmo = original.getSecondaryAmmo()
540 ;
541
542 this.Adrenaline = original.getAdrenaline()
543 ;
544
545 this.Armor = original.getArmor()
546 ;
547
548 this.SmallArmor = original.getSmallArmor()
549 ;
550
551 this.AltFiring = original.isAltFiring()
552 ;
553
554 this.Crouched = original.isCrouched()
555 ;
556
557 this.Walking = original.isWalking()
558 ;
559
560 this.FloorLocation = original.getFloorLocation()
561 ;
562
563 this.FloorNormal = original.getFloorNormal()
564 ;
565
566 this.Combo = original.getCombo()
567 ;
568
569 this.UDamageTime = original.getUDamageTime()
570 ;
571
572 this.Action = original.getAction()
573 ;
574
575 this.EmotLeft = original.getEmotLeft()
576 ;
577
578 this.EmotCenter = original.getEmotCenter()
579 ;
580
581 this.EmotRight = original.getEmotRight()
582 ;
583
584 this.Bubble = original.getBubble()
585 ;
586
587 this.Anim = original.getAnim()
588 ;
589
590 }
591
592
593 @Override
594 public void setSimTime(long SimTime) {
595 super.setSimTime(SimTime);
596 }
597
598 @Override
599 public
600 SelfLocalImpl clone() {
601 return new
602 SelfLocalImpl(this);
603 }
604
605
606
607
608
609
610 protected
611 UnrealId Id =
612 null;
613
614
615
616
617 public UnrealId getId()
618 {
619 return Id;
620 }
621
622
623
624
625
626 protected
627 UnrealId BotId =
628 null;
629
630
631
632
633 public UnrealId getBotId()
634 {
635 return BotId;
636 }
637
638
639
640
641
642 protected
643 String Name =
644 null;
645
646
647
648
649 public String getName()
650 {
651 return Name;
652 }
653
654
655
656
657
658
659 protected
660 boolean Vehicle =
661 false;
662
663
664
665
666
667 public boolean isVehicle()
668 {
669 return Vehicle;
670 }
671
672
673
674
675
676
677
678 protected
679 Location Location =
680 null;
681
682
683
684
685
686
687 public Location getLocation()
688 {
689 return Location;
690 }
691
692
693
694
695
696
697
698
699 protected
700 Velocity Velocity =
701 null;
702
703
704
705
706
707
708
709 public Velocity getVelocity()
710 {
711 return Velocity;
712 }
713
714
715
716
717
718
719
720 protected
721 Rotation Rotation =
722 null;
723
724
725
726
727
728
729 public Rotation getRotation()
730 {
731 return Rotation;
732 }
733
734
735
736
737
738
739
740
741 protected
742 int Team =
743 0;
744
745
746
747
748
749
750
751 public int getTeam()
752 {
753 return Team;
754 }
755
756
757
758
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760
761
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763
764
765
766
767
768
769 protected
770 String Weapon =
771 null;
772
773
774
775
776
777
778
779
780
781
782
783
784
785 public String getWeapon()
786 {
787 return Weapon;
788 }
789
790
791
792
793
794 protected
795 boolean Shooting =
796 false;
797
798
799
800
801 public boolean isShooting()
802 {
803 return Shooting;
804 }
805
806
807
808
809
810
811
812
813 protected
814 int Health =
815 0;
816
817
818
819
820
821
822
823 public int getHealth()
824 {
825 return Health;
826 }
827
828
829
830
831
832
833
834
835 protected
836 int PrimaryAmmo =
837 0;
838
839
840
841
842
843
844
845 public int getPrimaryAmmo()
846 {
847 return PrimaryAmmo;
848 }
849
850
851
852
853
854
855
856
857 protected
858 int SecondaryAmmo =
859 0;
860
861
862
863
864
865
866
867 public int getSecondaryAmmo()
868 {
869 return SecondaryAmmo;
870 }
871
872
873
874
875
876 protected
877 int Adrenaline =
878 0;
879
880
881
882
883 public int getAdrenaline()
884 {
885 return Adrenaline;
886 }
887
888
889
890
891
892
893
894
895
896
897
898 protected
899 int Armor =
900 0;
901
902
903
904
905
906
907
908
909
910
911 public int getArmor()
912 {
913 return Armor;
914 }
915
916
917
918
919
920
921
922 protected
923 int SmallArmor =
924 0;
925
926
927
928
929
930
931 public int getSmallArmor()
932 {
933 return SmallArmor;
934 }
935
936
937
938
939
940
941
942 protected
943 boolean AltFiring =
944 false;
945
946
947
948
949
950
951 public boolean isAltFiring()
952 {
953 return AltFiring;
954 }
955
956
957
958
959
960
961
962 protected
963 boolean Crouched =
964 false;
965
966
967
968
969
970
971 public boolean isCrouched()
972 {
973 return Crouched;
974 }
975
976
977
978
979
980
981
982 protected
983 boolean Walking =
984 false;
985
986
987
988
989
990
991 public boolean isWalking()
992 {
993 return Walking;
994 }
995
996
997
998
999
1000
1001
1002 protected
1003 Location FloorLocation =
1004 null;
1005
1006
1007
1008
1009
1010
1011 public Location getFloorLocation()
1012 {
1013 return FloorLocation;
1014 }
1015
1016
1017
1018
1019
1020
1021
1022 protected
1023 Location FloorNormal =
1024 null;
1025
1026
1027
1028
1029
1030
1031 public Location getFloorNormal()
1032 {
1033 return FloorNormal;
1034 }
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044 protected
1045 String Combo =
1046 null;
1047
1048
1049
1050
1051
1052
1053
1054
1055 public String getCombo()
1056 {
1057 return Combo;
1058 }
1059
1060
1061
1062
1063
1064
1065
1066
1067 protected
1068 double UDamageTime =
1069 0;
1070
1071
1072
1073
1074
1075
1076
1077 public double getUDamageTime()
1078 {
1079 return UDamageTime;
1080 }
1081
1082
1083
1084
1085
1086
1087
1088 protected
1089 String Action =
1090 null;
1091
1092
1093
1094
1095
1096
1097 public String getAction()
1098 {
1099 return Action;
1100 }
1101
1102
1103
1104
1105
1106
1107
1108 protected
1109 String EmotLeft =
1110 null;
1111
1112
1113
1114
1115
1116
1117 public String getEmotLeft()
1118 {
1119 return EmotLeft;
1120 }
1121
1122
1123
1124
1125
1126
1127
1128 protected
1129 String EmotCenter =
1130 null;
1131
1132
1133
1134
1135
1136
1137 public String getEmotCenter()
1138 {
1139 return EmotCenter;
1140 }
1141
1142
1143
1144
1145
1146
1147
1148 protected
1149 String EmotRight =
1150 null;
1151
1152
1153
1154
1155
1156
1157 public String getEmotRight()
1158 {
1159 return EmotRight;
1160 }
1161
1162
1163
1164
1165
1166
1167
1168 protected
1169 String Bubble =
1170 null;
1171
1172
1173
1174
1175
1176
1177 public String getBubble()
1178 {
1179 return Bubble;
1180 }
1181
1182
1183
1184
1185
1186
1187
1188 protected
1189 String Anim =
1190 null;
1191
1192
1193
1194
1195
1196
1197 public String getAnim()
1198 {
1199 return Anim;
1200 }
1201
1202
1203
1204
1205
1206 public SelfLocalImpl getLocal() {
1207 return this;
1208 }
1209 public ISharedWorldObject getShared() {
1210 throw new UnsupportedOperationException("Could not return LOCAL as SHARED");
1211 }
1212 public IStaticWorldObject getStatic() {
1213 throw new UnsupportedOperationException("Could not return LOCAL as STATIC");
1214 }
1215
1216 public static class SelfLocalUpdate
1217 implements ILocalWorldObjectUpdatedEvent, IGBWorldObjectEvent
1218 {
1219 protected long time;
1220
1221 protected SelfLocal data = null;
1222
1223 public SelfLocalUpdate
1224 (SelfLocal moverLocal, long time)
1225 {
1226 this.data = moverLocal;
1227 this.time = time;
1228 }
1229
1230 @Override
1231 public IWorldObjectUpdateResult<ILocalWorldObject> update(
1232 ILocalWorldObject object)
1233 {
1234 if ( object == null)
1235 {
1236 data = new SelfLocalImpl(data);
1237 return new IWorldObjectUpdateResult.WorldObjectUpdateResult<ILocalWorldObject>(IWorldObjectUpdateResult.Result.CREATED, data);
1238 }
1239 if ( object instanceof SelfLocalImpl )
1240 {
1241 SelfLocalImpl toUpdate = (SelfLocalImpl)object;
1242
1243 boolean updated = false;
1244
1245
1246
1247 if (!SafeEquals.equals(toUpdate.BotId, data.getBotId()
1248 )) {
1249 toUpdate.BotId=data.getBotId()
1250 ;
1251 updated = true;
1252 }
1253
1254 if (!SafeEquals.equals(toUpdate.Name, data.getName()
1255 )) {
1256 toUpdate.Name=data.getName()
1257 ;
1258 updated = true;
1259 }
1260
1261 if (toUpdate.Vehicle != data.isVehicle()
1262 ) {
1263 toUpdate.Vehicle=data.isVehicle()
1264 ;
1265 updated = true;
1266 }
1267
1268 if (!SafeEquals.equals(toUpdate.Location, data.getLocation()
1269 )) {
1270 toUpdate.Location=data.getLocation()
1271 ;
1272 updated = true;
1273 }
1274
1275 if (!SafeEquals.equals(toUpdate.Velocity, data.getVelocity()
1276 )) {
1277 toUpdate.Velocity=data.getVelocity()
1278 ;
1279 updated = true;
1280 }
1281
1282 if (!SafeEquals.equals(toUpdate.Rotation, data.getRotation()
1283 )) {
1284 toUpdate.Rotation=data.getRotation()
1285 ;
1286 updated = true;
1287 }
1288
1289 if (toUpdate.Team != data.getTeam()
1290 ) {
1291 toUpdate.Team=data.getTeam()
1292 ;
1293 updated = true;
1294 }
1295
1296 if (!SafeEquals.equals(toUpdate.Weapon, data.getWeapon()
1297 )) {
1298 toUpdate.Weapon=data.getWeapon()
1299 ;
1300 updated = true;
1301 }
1302
1303 if (toUpdate.Shooting != data.isShooting()
1304 ) {
1305 toUpdate.Shooting=data.isShooting()
1306 ;
1307 updated = true;
1308 }
1309
1310 if (toUpdate.Health != data.getHealth()
1311 ) {
1312 toUpdate.Health=data.getHealth()
1313 ;
1314 updated = true;
1315 }
1316
1317 if (toUpdate.PrimaryAmmo != data.getPrimaryAmmo()
1318 ) {
1319 toUpdate.PrimaryAmmo=data.getPrimaryAmmo()
1320 ;
1321 updated = true;
1322 }
1323
1324 if (toUpdate.SecondaryAmmo != data.getSecondaryAmmo()
1325 ) {
1326 toUpdate.SecondaryAmmo=data.getSecondaryAmmo()
1327 ;
1328 updated = true;
1329 }
1330
1331 if (toUpdate.Adrenaline != data.getAdrenaline()
1332 ) {
1333 toUpdate.Adrenaline=data.getAdrenaline()
1334 ;
1335 updated = true;
1336 }
1337
1338 if (toUpdate.Armor != data.getArmor()
1339 ) {
1340 toUpdate.Armor=data.getArmor()
1341 ;
1342 updated = true;
1343 }
1344
1345 if (toUpdate.SmallArmor != data.getSmallArmor()
1346 ) {
1347 toUpdate.SmallArmor=data.getSmallArmor()
1348 ;
1349 updated = true;
1350 }
1351
1352 if (toUpdate.AltFiring != data.isAltFiring()
1353 ) {
1354 toUpdate.AltFiring=data.isAltFiring()
1355 ;
1356 updated = true;
1357 }
1358
1359 if (toUpdate.Crouched != data.isCrouched()
1360 ) {
1361 toUpdate.Crouched=data.isCrouched()
1362 ;
1363 updated = true;
1364 }
1365
1366 if (toUpdate.Walking != data.isWalking()
1367 ) {
1368 toUpdate.Walking=data.isWalking()
1369 ;
1370 updated = true;
1371 }
1372
1373 if (!SafeEquals.equals(toUpdate.FloorLocation, data.getFloorLocation()
1374 )) {
1375 toUpdate.FloorLocation=data.getFloorLocation()
1376 ;
1377 updated = true;
1378 }
1379
1380 if (!SafeEquals.equals(toUpdate.FloorNormal, data.getFloorNormal()
1381 )) {
1382 toUpdate.FloorNormal=data.getFloorNormal()
1383 ;
1384 updated = true;
1385 }
1386
1387 if (!SafeEquals.equals(toUpdate.Combo, data.getCombo()
1388 )) {
1389 toUpdate.Combo=data.getCombo()
1390 ;
1391 updated = true;
1392 }
1393
1394 if (toUpdate.UDamageTime != data.getUDamageTime()
1395 ) {
1396 toUpdate.UDamageTime=data.getUDamageTime()
1397 ;
1398 updated = true;
1399 }
1400
1401 if (!SafeEquals.equals(toUpdate.Action, data.getAction()
1402 )) {
1403 toUpdate.Action=data.getAction()
1404 ;
1405 updated = true;
1406 }
1407
1408 if (!SafeEquals.equals(toUpdate.EmotLeft, data.getEmotLeft()
1409 )) {
1410 toUpdate.EmotLeft=data.getEmotLeft()
1411 ;
1412 updated = true;
1413 }
1414
1415 if (!SafeEquals.equals(toUpdate.EmotCenter, data.getEmotCenter()
1416 )) {
1417 toUpdate.EmotCenter=data.getEmotCenter()
1418 ;
1419 updated = true;
1420 }
1421
1422 if (!SafeEquals.equals(toUpdate.EmotRight, data.getEmotRight()
1423 )) {
1424 toUpdate.EmotRight=data.getEmotRight()
1425 ;
1426 updated = true;
1427 }
1428
1429 if (!SafeEquals.equals(toUpdate.Bubble, data.getBubble()
1430 )) {
1431 toUpdate.Bubble=data.getBubble()
1432 ;
1433 updated = true;
1434 }
1435
1436 if (!SafeEquals.equals(toUpdate.Anim, data.getAnim()
1437 )) {
1438 toUpdate.Anim=data.getAnim()
1439 ;
1440 updated = true;
1441 }
1442
1443
1444 data = toUpdate;
1445
1446 if ( updated )
1447 {
1448 toUpdate.SimTime = this.time;
1449 return new IWorldObjectUpdateResult.WorldObjectUpdateResult<ILocalWorldObject>(IWorldObjectUpdateResult.Result.UPDATED, data);
1450 }
1451
1452 return new IWorldObjectUpdateResult.WorldObjectUpdateResult<ILocalWorldObject>(IWorldObjectUpdateResult.Result.SAME, data);
1453 }
1454 throw new PogamutException("Unsupported object type for update. Expected SelfLocalImpl for object " + object.getId() +", not object of class " + object.getClass().getSimpleName() + ".", this);
1455 }
1456
1457
1458
1459
1460 @Override
1461 public long getSimTime() {
1462 return this.time;
1463 }
1464
1465 @Override
1466 public IWorldObject getObject() {
1467 return data;
1468 }
1469
1470 @Override
1471 public WorldObjectId getId() {
1472 return data.getId();
1473 }
1474
1475 }
1476
1477
1478 public String toString() {
1479 return
1480 super.toString() + "[" +
1481
1482 "Id = " + String.valueOf(getId()
1483 ) + " | " +
1484
1485 "BotId = " + String.valueOf(getBotId()
1486 ) + " | " +
1487
1488 "Name = " + String.valueOf(getName()
1489 ) + " | " +
1490
1491 "Vehicle = " + String.valueOf(isVehicle()
1492 ) + " | " +
1493
1494 "Location = " + String.valueOf(getLocation()
1495 ) + " | " +
1496
1497 "Velocity = " + String.valueOf(getVelocity()
1498 ) + " | " +
1499
1500 "Rotation = " + String.valueOf(getRotation()
1501 ) + " | " +
1502
1503 "Team = " + String.valueOf(getTeam()
1504 ) + " | " +
1505
1506 "Weapon = " + String.valueOf(getWeapon()
1507 ) + " | " +
1508
1509 "Shooting = " + String.valueOf(isShooting()
1510 ) + " | " +
1511
1512 "Health = " + String.valueOf(getHealth()
1513 ) + " | " +
1514
1515 "PrimaryAmmo = " + String.valueOf(getPrimaryAmmo()
1516 ) + " | " +
1517
1518 "SecondaryAmmo = " + String.valueOf(getSecondaryAmmo()
1519 ) + " | " +
1520
1521 "Adrenaline = " + String.valueOf(getAdrenaline()
1522 ) + " | " +
1523
1524 "Armor = " + String.valueOf(getArmor()
1525 ) + " | " +
1526
1527 "SmallArmor = " + String.valueOf(getSmallArmor()
1528 ) + " | " +
1529
1530 "AltFiring = " + String.valueOf(isAltFiring()
1531 ) + " | " +
1532
1533 "Crouched = " + String.valueOf(isCrouched()
1534 ) + " | " +
1535
1536 "Walking = " + String.valueOf(isWalking()
1537 ) + " | " +
1538
1539 "FloorLocation = " + String.valueOf(getFloorLocation()
1540 ) + " | " +
1541
1542 "FloorNormal = " + String.valueOf(getFloorNormal()
1543 ) + " | " +
1544
1545 "Combo = " + String.valueOf(getCombo()
1546 ) + " | " +
1547
1548 "UDamageTime = " + String.valueOf(getUDamageTime()
1549 ) + " | " +
1550
1551 "Action = " + String.valueOf(getAction()
1552 ) + " | " +
1553
1554 "EmotLeft = " + String.valueOf(getEmotLeft()
1555 ) + " | " +
1556
1557 "EmotCenter = " + String.valueOf(getEmotCenter()
1558 ) + " | " +
1559
1560 "EmotRight = " + String.valueOf(getEmotRight()
1561 ) + " | " +
1562
1563 "Bubble = " + String.valueOf(getBubble()
1564 ) + " | " +
1565
1566 "Anim = " + String.valueOf(getAnim()
1567 ) + " | " +
1568
1569 "]";
1570 }
1571
1572
1573 public String toHtmlString() {
1574 return super.toString() + "[<br/>" +
1575
1576 "<b>Id</b> = " + String.valueOf(getId()
1577 ) + " <br/> " +
1578
1579 "<b>BotId</b> = " + String.valueOf(getBotId()
1580 ) + " <br/> " +
1581
1582 "<b>Name</b> = " + String.valueOf(getName()
1583 ) + " <br/> " +
1584
1585 "<b>Vehicle</b> = " + String.valueOf(isVehicle()
1586 ) + " <br/> " +
1587
1588 "<b>Location</b> = " + String.valueOf(getLocation()
1589 ) + " <br/> " +
1590
1591 "<b>Velocity</b> = " + String.valueOf(getVelocity()
1592 ) + " <br/> " +
1593
1594 "<b>Rotation</b> = " + String.valueOf(getRotation()
1595 ) + " <br/> " +
1596
1597 "<b>Team</b> = " + String.valueOf(getTeam()
1598 ) + " <br/> " +
1599
1600 "<b>Weapon</b> = " + String.valueOf(getWeapon()
1601 ) + " <br/> " +
1602
1603 "<b>Shooting</b> = " + String.valueOf(isShooting()
1604 ) + " <br/> " +
1605
1606 "<b>Health</b> = " + String.valueOf(getHealth()
1607 ) + " <br/> " +
1608
1609 "<b>PrimaryAmmo</b> = " + String.valueOf(getPrimaryAmmo()
1610 ) + " <br/> " +
1611
1612 "<b>SecondaryAmmo</b> = " + String.valueOf(getSecondaryAmmo()
1613 ) + " <br/> " +
1614
1615 "<b>Adrenaline</b> = " + String.valueOf(getAdrenaline()
1616 ) + " <br/> " +
1617
1618 "<b>Armor</b> = " + String.valueOf(getArmor()
1619 ) + " <br/> " +
1620
1621 "<b>SmallArmor</b> = " + String.valueOf(getSmallArmor()
1622 ) + " <br/> " +
1623
1624 "<b>AltFiring</b> = " + String.valueOf(isAltFiring()
1625 ) + " <br/> " +
1626
1627 "<b>Crouched</b> = " + String.valueOf(isCrouched()
1628 ) + " <br/> " +
1629
1630 "<b>Walking</b> = " + String.valueOf(isWalking()
1631 ) + " <br/> " +
1632
1633 "<b>FloorLocation</b> = " + String.valueOf(getFloorLocation()
1634 ) + " <br/> " +
1635
1636 "<b>FloorNormal</b> = " + String.valueOf(getFloorNormal()
1637 ) + " <br/> " +
1638
1639 "<b>Combo</b> = " + String.valueOf(getCombo()
1640 ) + " <br/> " +
1641
1642 "<b>UDamageTime</b> = " + String.valueOf(getUDamageTime()
1643 ) + " <br/> " +
1644
1645 "<b>Action</b> = " + String.valueOf(getAction()
1646 ) + " <br/> " +
1647
1648 "<b>EmotLeft</b> = " + String.valueOf(getEmotLeft()
1649 ) + " <br/> " +
1650
1651 "<b>EmotCenter</b> = " + String.valueOf(getEmotCenter()
1652 ) + " <br/> " +
1653
1654 "<b>EmotRight</b> = " + String.valueOf(getEmotRight()
1655 ) + " <br/> " +
1656
1657 "<b>Bubble</b> = " + String.valueOf(getBubble()
1658 ) + " <br/> " +
1659
1660 "<b>Anim</b> = " + String.valueOf(getAnim()
1661 ) + " <br/> " +
1662
1663 "<br/>]";
1664 }
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675 }
1676