math.geom2d.spline
Class PolyCubicBezierCurve2D
java.lang.Object
math.geom2d.curve.CurveSet2D<T>
math.geom2d.curve.CurveArray2D<T>
math.geom2d.curve.PolyCurve2D<CubicBezierCurve2D>
math.geom2d.spline.PolyCubicBezierCurve2D
- All Implemented Interfaces:
- Serializable, Cloneable, Iterable<CubicBezierCurve2D>, ContinuousCurve2D, Curve2D, Shape2D
public class PolyCubicBezierCurve2D
- extends PolyCurve2D<CubicBezierCurve2D>
A set of Bezier curves, making a continuous curve.
- Author:
- dlegland
- See Also:
- Serialized Form
Methods inherited from class math.geom2d.curve.PolyCurve2D |
appendPath, draw, equals, getAsPolyline, getContinuousCurves, getGeneralPath, getLeftTangent, getReverseCurve, getRightTangent, getSmoothPieces, getSubCurve, isClosed, setClosed, wrapCurve |
Methods inherited from class math.geom2d.curve.CurveArray2D |
addCurve, clearCurves, clone, contains, contains, containsCurve, getAsAWTShape, getBoundingBox, getChildCurve, getCurve, getCurveIndex, getCurveNumber, getCurves, getDistance, getDistance, getFirstCurve, getFirstPoint, getGlobalPosition, getIntersections, getLastCurve, getLastPoint, getLocalPosition, getPoint, getPosition, getSingularPoints, getT0, getT1, isBounded, isEmpty, isSingular, iterator, project, removeCurve |
Methods inherited from interface math.geom2d.curve.Curve2D |
clone, getAsAWTShape, getFirstPoint, getIntersections, getLastPoint, getPoint, getPosition, getSingularPoints, getT0, getT1, isSingular, project |
PolyCubicBezierCurve2D
public PolyCubicBezierCurve2D()
PolyCubicBezierCurve2D
public PolyCubicBezierCurve2D(int n)
PolyCubicBezierCurve2D
public PolyCubicBezierCurve2D(CubicBezierCurve2D[] curves)
PolyCubicBezierCurve2D
public PolyCubicBezierCurve2D(Collection<CubicBezierCurve2D> curves)
create
public static final PolyCubicBezierCurve2D create(Point2D[] points)
- Creates a series a cubic bezier curves, by grouping 4 adjacent points.
Two consecutive curves share one point, N curves will require 3*n+1
points.
create
public static final PolyCubicBezierCurve2D create(Point2D[] points,
Vector2D[] vectors)
- Creates a series a cubic bezier curves, by grouping consecutive couples
of points and vectors. A polycurve composed of N Bezier curves requires
N+1 points and N+1 vectors.
clip
public PolyCubicBezierCurve2D clip(Box2D box)
- Returns a new PolyCubicBezierCurve2D.
- Specified by:
clip
in interface ContinuousCurve2D
- Specified by:
clip
in interface Curve2D
- Specified by:
clip
in interface Shape2D
- Overrides:
clip
in class PolyCurve2D<CubicBezierCurve2D>
- Parameters:
box
- the clipping box
- Returns:
- the clipped shape
transform
public PolyCubicBezierCurve2D transform(AffineTransform2D trans)
- Description copied from class:
CurveArray2D
- Transforms each curve, and build a new CurveArray2D with the set of
transformed curves.
- Specified by:
transform
in interface ContinuousCurve2D
- Specified by:
transform
in interface Curve2D
- Specified by:
transform
in interface Shape2D
- Overrides:
transform
in class PolyCurve2D<CubicBezierCurve2D>
- Parameters:
trans
- an affine transform
- Returns:
- the transformed shape
Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.