cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
Class PrefabInstance
java.lang.Object
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractActor
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.PrefabInstance
- All Implemented Interfaces:
- IUnrealReferencable, IUnrealReferencableByName
public class PrefabInstance
- extends AbstractActor
An instance of a Prefab.
The T3D generator is unable to create prefabs with it's subojbects (this seems to be a limitation in T3D)
so this objects has no children.
- Author:
- Martin Cerny
- See Also:
- http://wiki.beyondunreal.com/UE3:PrefabInstance_%28UDK%29,
http://forums.epicgames.com/threads/809530-T3D-Import-Export-working-strangely-with-Prefabs-Kismet
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
PrefabInstance
public PrefabInstance(String prefabName,
Vector3D location)
PrefabInstance
public PrefabInstance(String prefabName,
Vector3D location,
Rotation3D rotation)
getTemplatePrefab
public UnrealReference getTemplatePrefab()
getSpriteComponent
public PrefabSpriteComponent getSpriteComponent()
Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.