1 /*
2 * To change this template, choose Tools | Templates
3 * and open the template in the editor.
4 */
5
6 package cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.map;
7
8 import cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations.UnrealBean;
9
10 /**
11 * This class probably could hold a landscape surface.
12 * Right now it is here only to make importing a map into editor work
13 * and is always empty. Feel free to extend it! If a common format between UDK and UT2004
14 * is found, the basics should be moved to pogamut-t3dgenerator-base
15 * @author Martin Cerny
16 */
17 @UnrealBean("Surface")
18 public class Surface {
19
20 }