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1   /*
2    * To change this template, choose Tools | Templates
3    * and open the template in the editor.
4    */
5   
6   package cz.cuni.amis.pogamut.ut2004.t3dgenerator.elements.map;
7   
8   import cz.cuni.amis.pogamut.unreal.t3dgenerator.annotations.UnrealBean;
9   
10  /**
11   * This class probably could hold a landscape surface. 
12   * Right now it is here only to make importing a map into editor work
13   * and is always empty. Feel free to extend it! If a common format between UDK and UT2004
14   * is found, the basics should be moved to pogamut-t3dgenerator-base
15   * @author Martin Cerny
16   */
17  @UnrealBean("Surface")
18  public class Surface {
19  
20  }