1 /*
2 * To change this template, choose Tools | Templates
3 * and open the template in the editor.
4 */
5
6 package cz.cuni.amis.pogamut.unreal.t3dgenerator.datatypes;
7
8 /**
9 * An empty reference. Since null values of a property is treated
10 * as "use default", this allows for setting an explicit null reference to an object.
11 * @author Martin Cerny
12 */
13 public class NullReference extends UnrealReference {
14
15 @Override
16 public String getClassName() {
17 return null;
18 }
19
20 @Override
21 public String getReferenceTarget() {
22 return null;
23 }
24
25 @Override
26 public String toReferenceString() {
27 return "None";
28 }
29
30
31
32 }