cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class HelloBotHandshake

Package class diagram package HelloBotHandshake
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.HelloBotHandshake
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, cz.cuni.amis.utils.listener.Event

public class HelloBotHandshake
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent

Definition of the event HELLO_BOT.

Complete message documentation: Asynchronous message. Sent for bot connection. First message from UT2004, part of handshake.


Field Summary
protected  String Game
          Name of the Unreal Tournament version these GameBots are running on (UT2004, UE2, UDK, UT3...).
static String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  boolean ServerFull
          If it is true, connection will be terminated afterwards.
protected  long SimTime
           
protected  String Version
          Version number of GameBots.
 
Constructor Summary
HelloBotHandshake()
          Parameter-less contructor for the message.
HelloBotHandshake(boolean ServerFull, String Game, String Version)
          Creates new instance of the message HelloBotHandshake.
HelloBotHandshake(HelloBotHandshake original)
          Cloning constructor from the full message.
 
Method Summary
 String getGame()
          Name of the Unreal Tournament version these GameBots are running on (UT2004, UE2, UDK, UT3...).
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 String getVersion()
          Version number of GameBots.
 boolean isServerFull()
          If it is true, connection will be terminated afterwards.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toJsonLiteral()
           
 String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime

ServerFull

protected boolean ServerFull
If it is true, connection will be terminated afterwards.


Game

protected String Game
Name of the Unreal Tournament version these GameBots are running on (UT2004, UE2, UDK, UT3...).


Version

protected String Version
Version number of GameBots.

Constructor Detail

HelloBotHandshake

public HelloBotHandshake()
Parameter-less contructor for the message.


HelloBotHandshake

public HelloBotHandshake(boolean ServerFull,
                         String Game,
                         String Version)
Creates new instance of the message HelloBotHandshake. Asynchronous message. Sent for bot connection. First message from UT2004, part of handshake. Corresponding GameBots message is HELLO_BOT.

Parameters:
ServerFull - If it is true, connection will be terminated afterwards.
Game - Name of the Unreal Tournament version these GameBots are running on (UT2004, UE2, UDK, UT3...).
Version - Version number of GameBots.

HelloBotHandshake

public HelloBotHandshake(HelloBotHandshake original)
Cloning constructor from the full message.

Parameters:
original -
Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


isServerFull

public boolean isServerFull()
If it is true, connection will be terminated afterwards.


getGame

public String getGame()
Name of the Unreal Tournament version these GameBots are running on (UT2004, UE2, UDK, UT3...).


getVersion

public String getVersion()
Version number of GameBots.


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()

toJsonLiteral

public String toJsonLiteral()
Overrides:
toJsonLiteral in class InfoMessage


Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.