cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class IncomingProjectileLocal

Package class diagram package IncomingProjectileLocal
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.IncomingProjectileLocal
All Implemented Interfaces:
IWorldObject, ILocalViewable, ILocalWorldObject, ILocalGBViewable, Cloneable
Direct Known Subclasses:
IncomingProjectileLocalImpl, IncomingProjectileMessage.IncomingProjectileLocalMessage

public abstract class IncomingProjectileLocal
extends InfoMessage
implements ILocalWorldObject, ILocalGBViewable

Abstract definition of the local part of the GameBots2004 message PRJ.

Complete message documentation: Both asynchronous and synchronous message. Incoming projectile that we can see.


Nested Class Summary
static class IncomingProjectileLocal.ObjectDisappeared
           
 
Field Summary
protected  long SimTime
           
 
Constructor Summary
IncomingProjectileLocal()
          Parameter-less contructor for the message.
 
Method Summary
abstract  IncomingProjectileLocal clone()
           
 ILocalWorldObjectUpdatedEvent createDisappearEvent()
          Creates an update event that has to update visibility to false.
 Class getCompositeClass()
           
abstract  UnrealId getId()
          Unique Id of the projectile.
abstract  double getImpactTime()
          Estimated time till impact.
 IncomingProjectileLocal getLocal()
           
 ISharedWorldObject getShared()
           
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 IStaticWorldObject getStatic()
           
abstract  boolean isVisible()
          The class of the projectile (so you know what is flying against you).
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
toJsonLiteral
 
Methods inherited from class java.lang.Object
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

SimTime

protected long SimTime
Constructor Detail

IncomingProjectileLocal

public IncomingProjectileLocal()
Parameter-less contructor for the message.

Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldObject

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


clone

public abstract IncomingProjectileLocal clone()
Specified by:
clone in interface ILocalWorldObject
Overrides:
clone in class Object

getCompositeClass

public Class getCompositeClass()
Specified by:
getCompositeClass in interface ILocalWorldObject

getId

public abstract UnrealId getId()
Unique Id of the projectile.

Specified by:
getId in interface IWorldObject

getImpactTime

public abstract double getImpactTime()
Estimated time till impact.


isVisible

public abstract boolean isVisible()
The class of the projectile (so you know what is flying against you).

Specified by:
isVisible in interface ILocalViewable

getLocal

public IncomingProjectileLocal getLocal()

getShared

public ISharedWorldObject getShared()

getStatic

public IStaticWorldObject getStatic()

createDisappearEvent

public ILocalWorldObjectUpdatedEvent createDisappearEvent()
Description copied from interface: ILocalGBViewable
Creates an update event that has to update visibility to false.

Specified by:
createDisappearEvent in interface ILocalGBViewable
Returns:

toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.