cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages
Class ShootingStarted

Package class diagram package ShootingStarted
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.ShootingStarted
All Implemented Interfaces:
IWorldChangeEvent, IWorldEvent, cz.cuni.amis.utils.listener.Event

public class ShootingStarted
extends InfoMessage
implements IWorldEvent, IWorldChangeEvent

Definition of the event SHOOT.

Complete message documentation: Asynchronous message. Sent when the observed player starts shooting.


Field Summary
protected  boolean Alt
          Whether using the alternate firing mode.
static String PROTOTYPE
          Example how the message looks like - used during parser tests.
protected  long SimTime
           
 
Constructor Summary
ShootingStarted()
          Parameter-less contructor for the message.
ShootingStarted(boolean Alt)
          Creates new instance of the message ShootingStarted.
ShootingStarted(ShootingStarted original)
          Cloning constructor from the full message.
 
Method Summary
 long getSimTime()
          Simulation time in MILLI SECONDS !!!
 boolean isAlt()
          Whether using the alternate firing mode.
protected  void setSimTime(long SimTime)
          Used by Yylex to slip correct time of the object or programmatically.
 String toHtmlString()
           
 String toJsonLiteral()
           
 String toString()
           
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

SimTime

protected long SimTime

Alt

protected boolean Alt
Whether using the alternate firing mode.

Constructor Detail

ShootingStarted

public ShootingStarted()
Parameter-less contructor for the message.


ShootingStarted

public ShootingStarted(boolean Alt)
Creates new instance of the message ShootingStarted. Asynchronous message. Sent when the observed player starts shooting. Corresponding GameBots message is SHOOT.

Parameters:
Alt - Whether using the alternate firing mode.

ShootingStarted

public ShootingStarted(ShootingStarted original)
Cloning constructor from the full message.

Parameters:
original -
Method Detail

getSimTime

public long getSimTime()
Simulation time in MILLI SECONDS !!!

Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent

setSimTime

protected void setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.


isAlt

public boolean isAlt()
Whether using the alternate firing mode.


toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()

toJsonLiteral

public String toJsonLiteral()
Overrides:
toJsonLiteral in class InfoMessage


Copyright © 2015 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.