1 package cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages;
2
3
4 import java.util.*;import javax.vecmath.*;import cz.cuni.amis.pogamut.base.communication.messages.*;import cz.cuni.amis.pogamut.base.communication.worldview.*;import cz.cuni.amis.pogamut.base.communication.worldview.event.*;import cz.cuni.amis.pogamut.base.communication.worldview.object.*;import cz.cuni.amis.pogamut.multi.communication.worldview.object.*;import cz.cuni.amis.pogamut.base.communication.translator.event.*;import cz.cuni.amis.pogamut.multi.communication.translator.event.*;import cz.cuni.amis.pogamut.base3d.worldview.object.*;import cz.cuni.amis.pogamut.base3d.worldview.object.event.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.*;import cz.cuni.amis.pogamut.ut2004.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.objects.*;import cz.cuni.amis.pogamut.ut2004.communication.translator.itemdescriptor.*;import cz.cuni.amis.pogamut.ut2004.communication.messages.ItemType.Category;import cz.cuni.amis.pogamut.unreal.communication.messages.UnrealId;import cz.cuni.amis.utils.exception.*;import cz.cuni.amis.pogamut.base.communication.translator.event.IWorldObjectUpdateResult.Result;import cz.cuni.amis.utils.SafeEquals;import cz.cuni.amis.pogamut.base.agent.*;import cz.cuni.amis.pogamut.multi.agent.*;import cz.cuni.amis.pogamut.multi.communication.worldview.property.*;import cz.cuni.amis.pogamut.ut2004multi.communication.worldview.property.*;import cz.cuni.amis.utils.token.*;import cz.cuni.amis.utils.*;
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24
25
26
27 public class SelfMessage
28 extends
29 Self
30 implements IWorldObjectUpdatedEvent, ICompositeWorldObjectUpdatedEvent
31
32 {
33
34
35
36
37
38
39 public SelfMessage()
40 {
41 }
42
43
44
45
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47
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238
239
240 public SelfMessage(
241 UnrealId Id, UnrealId BotId, String Name, boolean Vehicle, Location Location, Velocity Velocity, Rotation Rotation, int Team, String Weapon, boolean Shooting, int Health, int PrimaryAmmo, int SecondaryAmmo, int Adrenaline, int Armor, int SmallArmor, boolean AltFiring, boolean Crouched, boolean Walking, Location FloorLocation, Location FloorNormal, String Combo, double UDamageTime, String Action, String EmotLeft, String EmotCenter, String EmotRight, String Bubble, String Anim
242 ) {
243
244 this.Id = Id;
245
246 this.BotId = BotId;
247
248 this.Name = Name;
249
250 this.Vehicle = Vehicle;
251
252 this.Location = Location;
253
254 this.Velocity = Velocity;
255
256 this.Rotation = Rotation;
257
258 this.Team = Team;
259
260 this.Weapon = Weapon;
261
262 this.Shooting = Shooting;
263
264 this.Health = Health;
265
266 this.PrimaryAmmo = PrimaryAmmo;
267
268 this.SecondaryAmmo = SecondaryAmmo;
269
270 this.Adrenaline = Adrenaline;
271
272 this.Armor = Armor;
273
274 this.SmallArmor = SmallArmor;
275
276 this.AltFiring = AltFiring;
277
278 this.Crouched = Crouched;
279
280 this.Walking = Walking;
281
282 this.FloorLocation = FloorLocation;
283
284 this.FloorNormal = FloorNormal;
285
286 this.Combo = Combo;
287
288 this.UDamageTime = UDamageTime;
289
290 this.Action = Action;
291
292 this.EmotLeft = EmotLeft;
293
294 this.EmotCenter = EmotCenter;
295
296 this.EmotRight = EmotRight;
297
298 this.Bubble = Bubble;
299
300 this.Anim = Anim;
301
302 }
303
304
305
306
307
308
309 public SelfMessage(SelfMessage original) {
310
311 this.Id = original.getId()
312 ;
313
314 this.BotId = original.getBotId()
315 ;
316
317 this.Name = original.getName()
318 ;
319
320 this.Vehicle = original.isVehicle()
321 ;
322
323 this.Location = original.getLocation()
324 ;
325
326 this.Velocity = original.getVelocity()
327 ;
328
329 this.Rotation = original.getRotation()
330 ;
331
332 this.Team = original.getTeam()
333 ;
334
335 this.Weapon = original.getWeapon()
336 ;
337
338 this.Shooting = original.isShooting()
339 ;
340
341 this.Health = original.getHealth()
342 ;
343
344 this.PrimaryAmmo = original.getPrimaryAmmo()
345 ;
346
347 this.SecondaryAmmo = original.getSecondaryAmmo()
348 ;
349
350 this.Adrenaline = original.getAdrenaline()
351 ;
352
353 this.Armor = original.getArmor()
354 ;
355
356 this.SmallArmor = original.getSmallArmor()
357 ;
358
359 this.AltFiring = original.isAltFiring()
360 ;
361
362 this.Crouched = original.isCrouched()
363 ;
364
365 this.Walking = original.isWalking()
366 ;
367
368 this.FloorLocation = original.getFloorLocation()
369 ;
370
371 this.FloorNormal = original.getFloorNormal()
372 ;
373
374 this.Combo = original.getCombo()
375 ;
376
377 this.UDamageTime = original.getUDamageTime()
378 ;
379
380 this.Action = original.getAction()
381 ;
382
383 this.EmotLeft = original.getEmotLeft()
384 ;
385
386 this.EmotCenter = original.getEmotCenter()
387 ;
388
389 this.EmotRight = original.getEmotRight()
390 ;
391
392 this.Bubble = original.getBubble()
393 ;
394
395 this.Anim = original.getAnim()
396 ;
397
398 this.TeamId = original.getTeamId();
399
400 this.SimTime = original.getSimTime();
401 }
402
403
404 protected ITeamId TeamId;
405
406
407
408
409 protected void setTeamId(ITeamId TeamId) {
410 this.TeamId = TeamId;
411 }
412
413 public ITeamId getTeamId() {
414 return TeamId;
415 }
416
417
418
419
420
421
422
423 protected
424 UnrealId Id =
425 null;
426
427
428
429
430
431 protected boolean Id_Set = false;
432
433 @Override
434
435
436
437
438 public UnrealId getId()
439 {
440 return Id;
441 }
442
443
444
445
446
447 protected
448 UnrealId BotId =
449 null;
450
451
452
453
454
455 protected boolean BotId_Set = false;
456
457 @Override
458
459
460
461
462 public UnrealId getBotId()
463 {
464 return BotId;
465 }
466
467
468
469
470
471 protected
472 String Name =
473 null;
474
475
476
477
478
479 protected boolean Name_Set = false;
480
481 @Override
482
483
484
485
486 public String getName()
487 {
488 return Name;
489 }
490
491
492
493
494
495
496 protected
497 boolean Vehicle =
498 false;
499
500
501
502
503
504 protected boolean Vehicle_Set = false;
505
506 @Override
507
508
509
510
511
512 public boolean isVehicle()
513 {
514 return Vehicle;
515 }
516
517
518
519
520
521
522
523 protected
524 Location Location =
525 null;
526
527
528
529
530
531 protected boolean Location_Set = false;
532
533 @Override
534
535
536
537
538
539
540 public Location getLocation()
541 {
542 return Location;
543 }
544
545
546
547
548
549
550
551
552 protected
553 Velocity Velocity =
554 null;
555
556
557
558
559
560 protected boolean Velocity_Set = false;
561
562 @Override
563
564
565
566
567
568
569
570 public Velocity getVelocity()
571 {
572 return Velocity;
573 }
574
575
576
577
578
579
580
581 protected
582 Rotation Rotation =
583 null;
584
585
586
587
588
589 protected boolean Rotation_Set = false;
590
591 @Override
592
593
594
595
596
597
598 public Rotation getRotation()
599 {
600 return Rotation;
601 }
602
603
604
605
606
607
608
609
610 protected
611 int Team =
612 0;
613
614
615
616
617
618 protected boolean Team_Set = false;
619
620 @Override
621
622
623
624
625
626
627
628 public int getTeam()
629 {
630 return Team;
631 }
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646 protected
647 String Weapon =
648 null;
649
650
651
652
653
654 protected boolean Weapon_Set = false;
655
656 @Override
657
658
659
660
661
662
663
664
665
666
667
668
669
670 public String getWeapon()
671 {
672 return Weapon;
673 }
674
675
676
677
678
679 protected
680 boolean Shooting =
681 false;
682
683
684
685
686
687 protected boolean Shooting_Set = false;
688
689 @Override
690
691
692
693
694 public boolean isShooting()
695 {
696 return Shooting;
697 }
698
699
700
701
702
703
704
705
706 protected
707 int Health =
708 0;
709
710
711
712
713
714 protected boolean Health_Set = false;
715
716 @Override
717
718
719
720
721
722
723
724 public int getHealth()
725 {
726 return Health;
727 }
728
729
730
731
732
733
734
735
736 protected
737 int PrimaryAmmo =
738 0;
739
740
741
742
743
744 protected boolean PrimaryAmmo_Set = false;
745
746 @Override
747
748
749
750
751
752
753
754 public int getPrimaryAmmo()
755 {
756 return PrimaryAmmo;
757 }
758
759
760
761
762
763
764
765
766 protected
767 int SecondaryAmmo =
768 0;
769
770
771
772
773
774 protected boolean SecondaryAmmo_Set = false;
775
776 @Override
777
778
779
780
781
782
783
784 public int getSecondaryAmmo()
785 {
786 return SecondaryAmmo;
787 }
788
789
790
791
792
793 protected
794 int Adrenaline =
795 0;
796
797
798
799
800
801 protected boolean Adrenaline_Set = false;
802
803 @Override
804
805
806
807
808 public int getAdrenaline()
809 {
810 return Adrenaline;
811 }
812
813
814
815
816
817
818
819
820
821
822
823 protected
824 int Armor =
825 0;
826
827
828
829
830
831 protected boolean Armor_Set = false;
832
833 @Override
834
835
836
837
838
839
840
841
842
843
844 public int getArmor()
845 {
846 return Armor;
847 }
848
849
850
851
852
853
854
855 protected
856 int SmallArmor =
857 0;
858
859
860
861
862
863 protected boolean SmallArmor_Set = false;
864
865 @Override
866
867
868
869
870
871
872 public int getSmallArmor()
873 {
874 return SmallArmor;
875 }
876
877
878
879
880
881
882
883 protected
884 boolean AltFiring =
885 false;
886
887
888
889
890
891 protected boolean AltFiring_Set = false;
892
893 @Override
894
895
896
897
898
899
900 public boolean isAltFiring()
901 {
902 return AltFiring;
903 }
904
905
906
907
908
909
910
911 protected
912 boolean Crouched =
913 false;
914
915
916
917
918
919 protected boolean Crouched_Set = false;
920
921 @Override
922
923
924
925
926
927
928 public boolean isCrouched()
929 {
930 return Crouched;
931 }
932
933
934
935
936
937
938
939 protected
940 boolean Walking =
941 false;
942
943
944
945
946
947 protected boolean Walking_Set = false;
948
949 @Override
950
951
952
953
954
955
956 public boolean isWalking()
957 {
958 return Walking;
959 }
960
961
962
963
964
965
966
967 protected
968 Location FloorLocation =
969 null;
970
971
972
973
974
975 protected boolean FloorLocation_Set = false;
976
977 @Override
978
979
980
981
982
983
984 public Location getFloorLocation()
985 {
986 return FloorLocation;
987 }
988
989
990
991
992
993
994
995 protected
996 Location FloorNormal =
997 null;
998
999
1000
1001
1002
1003 protected boolean FloorNormal_Set = false;
1004
1005 @Override
1006
1007
1008
1009
1010
1011
1012 public Location getFloorNormal()
1013 {
1014 return FloorNormal;
1015 }
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025 protected
1026 String Combo =
1027 null;
1028
1029
1030
1031
1032
1033 protected boolean Combo_Set = false;
1034
1035 @Override
1036
1037
1038
1039
1040
1041
1042
1043
1044 public String getCombo()
1045 {
1046 return Combo;
1047 }
1048
1049
1050
1051
1052
1053
1054
1055
1056 protected
1057 double UDamageTime =
1058 0;
1059
1060
1061
1062
1063
1064 protected boolean UDamageTime_Set = false;
1065
1066 @Override
1067
1068
1069
1070
1071
1072
1073
1074 public double getUDamageTime()
1075 {
1076 return UDamageTime;
1077 }
1078
1079
1080
1081
1082
1083
1084
1085 protected
1086 String Action =
1087 null;
1088
1089
1090
1091
1092
1093 protected boolean Action_Set = false;
1094
1095 @Override
1096
1097
1098
1099
1100
1101
1102 public String getAction()
1103 {
1104 return Action;
1105 }
1106
1107
1108
1109
1110
1111
1112
1113 protected
1114 String EmotLeft =
1115 null;
1116
1117
1118
1119
1120
1121 protected boolean EmotLeft_Set = false;
1122
1123 @Override
1124
1125
1126
1127
1128
1129
1130 public String getEmotLeft()
1131 {
1132 return EmotLeft;
1133 }
1134
1135
1136
1137
1138
1139
1140
1141 protected
1142 String EmotCenter =
1143 null;
1144
1145
1146
1147
1148
1149 protected boolean EmotCenter_Set = false;
1150
1151 @Override
1152
1153
1154
1155
1156
1157
1158 public String getEmotCenter()
1159 {
1160 return EmotCenter;
1161 }
1162
1163
1164
1165
1166
1167
1168
1169 protected
1170 String EmotRight =
1171 null;
1172
1173
1174
1175
1176
1177 protected boolean EmotRight_Set = false;
1178
1179 @Override
1180
1181
1182
1183
1184
1185
1186 public String getEmotRight()
1187 {
1188 return EmotRight;
1189 }
1190
1191
1192
1193
1194
1195
1196
1197 protected
1198 String Bubble =
1199 null;
1200
1201
1202
1203
1204
1205 protected boolean Bubble_Set = false;
1206
1207 @Override
1208
1209
1210
1211
1212
1213
1214 public String getBubble()
1215 {
1216 return Bubble;
1217 }
1218
1219
1220
1221
1222
1223
1224
1225 protected
1226 String Anim =
1227 null;
1228
1229
1230
1231
1232
1233 protected boolean Anim_Set = false;
1234
1235 @Override
1236
1237
1238
1239
1240
1241
1242 public String getAnim()
1243 {
1244 return Anim;
1245 }
1246
1247
1248 private SelfLocal localPart = null;
1249
1250 @Override
1251 public SelfLocal
1252 getLocal() {
1253 if (localPart != null) return localPart;
1254 return localPart = new
1255 SelfLocalMessage();
1256 }
1257
1258 private SelfShared sharedPart = null;
1259
1260 @Override
1261 public SelfShared
1262 getShared() {
1263 if (sharedPart != null) return sharedPart;
1264 return sharedPart = new
1265 SelfSharedMessage();
1266 }
1267
1268 private SelfStatic staticPart = null;
1269
1270 @Override
1271 public SelfStatic
1272 getStatic() {
1273 if (staticPart != null) return staticPart;
1274 return staticPart = new
1275 SelfStaticMessage();
1276 }
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290 public class SelfLocalMessage
1291 extends
1292 SelfLocal
1293 {
1294
1295 @Override
1296 public
1297 SelfLocalMessage clone() {
1298 return this;
1299 }
1300
1301 public SelfLocalMessage getLocal() {
1302 return this;
1303 }
1304 public ISharedWorldObject getShared() {
1305 throw new UnsupportedOperationException("Could not return LOCAL as SHARED");
1306 }
1307 public IStaticWorldObject getStatic() {
1308 throw new UnsupportedOperationException("Could not return LOCAL as STATIC");
1309 }
1310
1311
1312
1313
1314 public UnrealId getId()
1315 {
1316 return Id;
1317 }
1318
1319
1320
1321
1322 public UnrealId getBotId()
1323 {
1324 return BotId;
1325 }
1326
1327
1328
1329
1330 public String getName()
1331 {
1332 return Name;
1333 }
1334
1335
1336
1337
1338
1339 public boolean isVehicle()
1340 {
1341 return Vehicle;
1342 }
1343
1344
1345
1346
1347
1348
1349 public Location getLocation()
1350 {
1351 return Location;
1352 }
1353
1354
1355
1356
1357
1358
1359
1360 public Velocity getVelocity()
1361 {
1362 return Velocity;
1363 }
1364
1365
1366
1367
1368
1369
1370 public Rotation getRotation()
1371 {
1372 return Rotation;
1373 }
1374
1375
1376
1377
1378
1379
1380
1381 public int getTeam()
1382 {
1383 return Team;
1384 }
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398 public String getWeapon()
1399 {
1400 return Weapon;
1401 }
1402
1403
1404
1405
1406 public boolean isShooting()
1407 {
1408 return Shooting;
1409 }
1410
1411
1412
1413
1414
1415
1416
1417 public int getHealth()
1418 {
1419 return Health;
1420 }
1421
1422
1423
1424
1425
1426
1427
1428 public int getPrimaryAmmo()
1429 {
1430 return PrimaryAmmo;
1431 }
1432
1433
1434
1435
1436
1437
1438
1439 public int getSecondaryAmmo()
1440 {
1441 return SecondaryAmmo;
1442 }
1443
1444
1445
1446
1447 public int getAdrenaline()
1448 {
1449 return Adrenaline;
1450 }
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461 public int getArmor()
1462 {
1463 return Armor;
1464 }
1465
1466
1467
1468
1469
1470
1471 public int getSmallArmor()
1472 {
1473 return SmallArmor;
1474 }
1475
1476
1477
1478
1479
1480
1481 public boolean isAltFiring()
1482 {
1483 return AltFiring;
1484 }
1485
1486
1487
1488
1489
1490
1491 public boolean isCrouched()
1492 {
1493 return Crouched;
1494 }
1495
1496
1497
1498
1499
1500
1501 public boolean isWalking()
1502 {
1503 return Walking;
1504 }
1505
1506
1507
1508
1509
1510
1511 public Location getFloorLocation()
1512 {
1513 return FloorLocation;
1514 }
1515
1516
1517
1518
1519
1520
1521 public Location getFloorNormal()
1522 {
1523 return FloorNormal;
1524 }
1525
1526
1527
1528
1529
1530
1531
1532
1533 public String getCombo()
1534 {
1535 return Combo;
1536 }
1537
1538
1539
1540
1541
1542
1543
1544 public double getUDamageTime()
1545 {
1546 return UDamageTime;
1547 }
1548
1549
1550
1551
1552
1553
1554 public String getAction()
1555 {
1556 return Action;
1557 }
1558
1559
1560
1561
1562
1563
1564 public String getEmotLeft()
1565 {
1566 return EmotLeft;
1567 }
1568
1569
1570
1571
1572
1573
1574 public String getEmotCenter()
1575 {
1576 return EmotCenter;
1577 }
1578
1579
1580
1581
1582
1583
1584 public String getEmotRight()
1585 {
1586 return EmotRight;
1587 }
1588
1589
1590
1591
1592
1593
1594 public String getBubble()
1595 {
1596 return Bubble;
1597 }
1598
1599
1600
1601
1602
1603
1604 public String getAnim()
1605 {
1606 return Anim;
1607 }
1608
1609
1610 public String toString() {
1611 return
1612 super.toString() + "[" +
1613
1614 "Id = " + String.valueOf(getId()
1615 ) + " | " +
1616
1617 "BotId = " + String.valueOf(getBotId()
1618 ) + " | " +
1619
1620 "Name = " + String.valueOf(getName()
1621 ) + " | " +
1622
1623 "Vehicle = " + String.valueOf(isVehicle()
1624 ) + " | " +
1625
1626 "Location = " + String.valueOf(getLocation()
1627 ) + " | " +
1628
1629 "Velocity = " + String.valueOf(getVelocity()
1630 ) + " | " +
1631
1632 "Rotation = " + String.valueOf(getRotation()
1633 ) + " | " +
1634
1635 "Team = " + String.valueOf(getTeam()
1636 ) + " | " +
1637
1638 "Weapon = " + String.valueOf(getWeapon()
1639 ) + " | " +
1640
1641 "Shooting = " + String.valueOf(isShooting()
1642 ) + " | " +
1643
1644 "Health = " + String.valueOf(getHealth()
1645 ) + " | " +
1646
1647 "PrimaryAmmo = " + String.valueOf(getPrimaryAmmo()
1648 ) + " | " +
1649
1650 "SecondaryAmmo = " + String.valueOf(getSecondaryAmmo()
1651 ) + " | " +
1652
1653 "Adrenaline = " + String.valueOf(getAdrenaline()
1654 ) + " | " +
1655
1656 "Armor = " + String.valueOf(getArmor()
1657 ) + " | " +
1658
1659 "SmallArmor = " + String.valueOf(getSmallArmor()
1660 ) + " | " +
1661
1662 "AltFiring = " + String.valueOf(isAltFiring()
1663 ) + " | " +
1664
1665 "Crouched = " + String.valueOf(isCrouched()
1666 ) + " | " +
1667
1668 "Walking = " + String.valueOf(isWalking()
1669 ) + " | " +
1670
1671 "FloorLocation = " + String.valueOf(getFloorLocation()
1672 ) + " | " +
1673
1674 "FloorNormal = " + String.valueOf(getFloorNormal()
1675 ) + " | " +
1676
1677 "Combo = " + String.valueOf(getCombo()
1678 ) + " | " +
1679
1680 "UDamageTime = " + String.valueOf(getUDamageTime()
1681 ) + " | " +
1682
1683 "Action = " + String.valueOf(getAction()
1684 ) + " | " +
1685
1686 "EmotLeft = " + String.valueOf(getEmotLeft()
1687 ) + " | " +
1688
1689 "EmotCenter = " + String.valueOf(getEmotCenter()
1690 ) + " | " +
1691
1692 "EmotRight = " + String.valueOf(getEmotRight()
1693 ) + " | " +
1694
1695 "Bubble = " + String.valueOf(getBubble()
1696 ) + " | " +
1697
1698 "Anim = " + String.valueOf(getAnim()
1699 ) + " | " +
1700
1701 "]";
1702 }
1703
1704
1705 public String toHtmlString() {
1706 return super.toString() + "[<br/>" +
1707
1708 "<b>Id</b> = " + String.valueOf(getId()
1709 ) + " <br/> " +
1710
1711 "<b>BotId</b> = " + String.valueOf(getBotId()
1712 ) + " <br/> " +
1713
1714 "<b>Name</b> = " + String.valueOf(getName()
1715 ) + " <br/> " +
1716
1717 "<b>Vehicle</b> = " + String.valueOf(isVehicle()
1718 ) + " <br/> " +
1719
1720 "<b>Location</b> = " + String.valueOf(getLocation()
1721 ) + " <br/> " +
1722
1723 "<b>Velocity</b> = " + String.valueOf(getVelocity()
1724 ) + " <br/> " +
1725
1726 "<b>Rotation</b> = " + String.valueOf(getRotation()
1727 ) + " <br/> " +
1728
1729 "<b>Team</b> = " + String.valueOf(getTeam()
1730 ) + " <br/> " +
1731
1732 "<b>Weapon</b> = " + String.valueOf(getWeapon()
1733 ) + " <br/> " +
1734
1735 "<b>Shooting</b> = " + String.valueOf(isShooting()
1736 ) + " <br/> " +
1737
1738 "<b>Health</b> = " + String.valueOf(getHealth()
1739 ) + " <br/> " +
1740
1741 "<b>PrimaryAmmo</b> = " + String.valueOf(getPrimaryAmmo()
1742 ) + " <br/> " +
1743
1744 "<b>SecondaryAmmo</b> = " + String.valueOf(getSecondaryAmmo()
1745 ) + " <br/> " +
1746
1747 "<b>Adrenaline</b> = " + String.valueOf(getAdrenaline()
1748 ) + " <br/> " +
1749
1750 "<b>Armor</b> = " + String.valueOf(getArmor()
1751 ) + " <br/> " +
1752
1753 "<b>SmallArmor</b> = " + String.valueOf(getSmallArmor()
1754 ) + " <br/> " +
1755
1756 "<b>AltFiring</b> = " + String.valueOf(isAltFiring()
1757 ) + " <br/> " +
1758
1759 "<b>Crouched</b> = " + String.valueOf(isCrouched()
1760 ) + " <br/> " +
1761
1762 "<b>Walking</b> = " + String.valueOf(isWalking()
1763 ) + " <br/> " +
1764
1765 "<b>FloorLocation</b> = " + String.valueOf(getFloorLocation()
1766 ) + " <br/> " +
1767
1768 "<b>FloorNormal</b> = " + String.valueOf(getFloorNormal()
1769 ) + " <br/> " +
1770
1771 "<b>Combo</b> = " + String.valueOf(getCombo()
1772 ) + " <br/> " +
1773
1774 "<b>UDamageTime</b> = " + String.valueOf(getUDamageTime()
1775 ) + " <br/> " +
1776
1777 "<b>Action</b> = " + String.valueOf(getAction()
1778 ) + " <br/> " +
1779
1780 "<b>EmotLeft</b> = " + String.valueOf(getEmotLeft()
1781 ) + " <br/> " +
1782
1783 "<b>EmotCenter</b> = " + String.valueOf(getEmotCenter()
1784 ) + " <br/> " +
1785
1786 "<b>EmotRight</b> = " + String.valueOf(getEmotRight()
1787 ) + " <br/> " +
1788
1789 "<b>Bubble</b> = " + String.valueOf(getBubble()
1790 ) + " <br/> " +
1791
1792 "<b>Anim</b> = " + String.valueOf(getAnim()
1793 ) + " <br/> " +
1794
1795 "<br/>]";
1796 }
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807 }
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821 public class SelfStaticMessage
1822 extends
1823 SelfStatic
1824 {
1825
1826 @Override
1827 public
1828 SelfStaticMessage clone() {
1829 return this;
1830 }
1831
1832
1833
1834
1835 public UnrealId getId()
1836 {
1837 return Id;
1838 }
1839
1840
1841 @Override
1842 public boolean isDifferentFrom(IStaticWorldObject other)
1843 {
1844 if (other == null)
1845 {
1846 return true;
1847 }
1848 else if (other == this)
1849 {
1850 return false;
1851 }
1852 else
1853 {
1854 SelfStatic obj = (SelfStatic) other;
1855
1856
1857 if ( !(
1858 AdvancedEquals.equalsOrNull(this.getId()
1859 , obj.getId()
1860 )
1861 ) )
1862 {
1863 System.out.println("!!!!!PROPERTY UPDATE ERROR!!!! on property Id on object class SelfStatic");
1864 return true;
1865 }
1866
1867 }
1868 return false;
1869 }
1870
1871
1872 public String toString() {
1873 return
1874 super.toString() + "[" +
1875
1876 "Id = " + String.valueOf(getId()
1877 ) + " | " +
1878
1879 "]";
1880 }
1881
1882
1883 public String toHtmlString() {
1884 return super.toString() + "[<br/>" +
1885
1886 "<b>Id</b> = " + String.valueOf(getId()
1887 ) + " <br/> " +
1888
1889 "<br/>]";
1890 }
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901 }
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915 public class SelfSharedMessage
1916 extends
1917 SelfShared
1918 {
1919
1920
1921
1922 public SelfSharedMessage()
1923 {
1924
1925 }
1926
1927 @Override
1928 public
1929 SelfSharedMessage clone() {
1930 return this;
1931 }
1932
1933
1934
1935
1936 protected HashMap<PropertyId, ISharedProperty> propertyMap = new HashMap<PropertyId, ISharedProperty>(
1937 0
1938 );
1939
1940 @Override
1941 public ISharedProperty getProperty(PropertyId id) {
1942 return propertyMap.get(id);
1943 }
1944
1945 @Override
1946 public Map<PropertyId, ISharedProperty> getProperties() {
1947 return propertyMap;
1948 }
1949
1950
1951
1952
1953
1954
1955 public UnrealId getId()
1956 {
1957 return Id;
1958 }
1959
1960
1961 public String toString() {
1962 return
1963 super.toString() + "[" +
1964
1965 "Id = " + String.valueOf(getId()
1966 ) + " | " +
1967
1968 "]";
1969 }
1970
1971
1972 public String toHtmlString() {
1973 return super.toString() + "[<br/>" +
1974
1975 "<b>Id</b> = " + String.valueOf(getId()
1976 ) + " <br/> " +
1977
1978 "<br/>]";
1979 }
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990 }
1991
1992
1993
1994
1995 @Override
1996 public IWorldObjectUpdateResult<IWorldObject> update(IWorldObject object) {
1997 if (object == null)
1998 {
1999 return new IWorldObjectUpdateResult.WorldObjectUpdateResult(IWorldObjectUpdateResult.Result.CREATED, this);
2000 }
2001 if (!( object instanceof SelfMessage) ) {
2002 throw new PogamutException("Can't update different class than SelfMessage, got class " + object.getClass().getSimpleName() + "!", this);
2003 }
2004 SelfMessage toUpdate = (SelfMessage)object;
2005
2006 boolean updated = false;
2007
2008
2009
2010 if (!SafeEquals.equals(toUpdate.BotId, getBotId()
2011 )) {
2012 toUpdate.BotId=getBotId()
2013 ;
2014 updated = true;
2015 }
2016
2017 if (!SafeEquals.equals(toUpdate.Name, getName()
2018 )) {
2019 toUpdate.Name=getName()
2020 ;
2021 updated = true;
2022 }
2023
2024 if (toUpdate.Vehicle != isVehicle()
2025 ) {
2026 toUpdate.Vehicle=isVehicle()
2027 ;
2028 updated = true;
2029 }
2030
2031 if (!SafeEquals.equals(toUpdate.Location, getLocation()
2032 )) {
2033 toUpdate.Location=getLocation()
2034 ;
2035 updated = true;
2036 }
2037
2038 if (!SafeEquals.equals(toUpdate.Velocity, getVelocity()
2039 )) {
2040 toUpdate.Velocity=getVelocity()
2041 ;
2042 updated = true;
2043 }
2044
2045 if (!SafeEquals.equals(toUpdate.Rotation, getRotation()
2046 )) {
2047 toUpdate.Rotation=getRotation()
2048 ;
2049 updated = true;
2050 }
2051
2052 if (toUpdate.Team != getTeam()
2053 ) {
2054 toUpdate.Team=getTeam()
2055 ;
2056 updated = true;
2057 }
2058
2059 if (!SafeEquals.equals(toUpdate.Weapon, getWeapon()
2060 )) {
2061 toUpdate.Weapon=getWeapon()
2062 ;
2063 updated = true;
2064 }
2065
2066 if (toUpdate.Shooting != isShooting()
2067 ) {
2068 toUpdate.Shooting=isShooting()
2069 ;
2070 updated = true;
2071 }
2072
2073 if (toUpdate.Health != getHealth()
2074 ) {
2075 toUpdate.Health=getHealth()
2076 ;
2077 updated = true;
2078 }
2079
2080 if (toUpdate.PrimaryAmmo != getPrimaryAmmo()
2081 ) {
2082 toUpdate.PrimaryAmmo=getPrimaryAmmo()
2083 ;
2084 updated = true;
2085 }
2086
2087 if (toUpdate.SecondaryAmmo != getSecondaryAmmo()
2088 ) {
2089 toUpdate.SecondaryAmmo=getSecondaryAmmo()
2090 ;
2091 updated = true;
2092 }
2093
2094 if (toUpdate.Adrenaline != getAdrenaline()
2095 ) {
2096 toUpdate.Adrenaline=getAdrenaline()
2097 ;
2098 updated = true;
2099 }
2100
2101 if (toUpdate.Armor != getArmor()
2102 ) {
2103 toUpdate.Armor=getArmor()
2104 ;
2105 updated = true;
2106 }
2107
2108 if (toUpdate.SmallArmor != getSmallArmor()
2109 ) {
2110 toUpdate.SmallArmor=getSmallArmor()
2111 ;
2112 updated = true;
2113 }
2114
2115 if (toUpdate.AltFiring != isAltFiring()
2116 ) {
2117 toUpdate.AltFiring=isAltFiring()
2118 ;
2119 updated = true;
2120 }
2121
2122 if (toUpdate.Crouched != isCrouched()
2123 ) {
2124 toUpdate.Crouched=isCrouched()
2125 ;
2126 updated = true;
2127 }
2128
2129 if (toUpdate.Walking != isWalking()
2130 ) {
2131 toUpdate.Walking=isWalking()
2132 ;
2133 updated = true;
2134 }
2135
2136 if (!SafeEquals.equals(toUpdate.FloorLocation, getFloorLocation()
2137 )) {
2138 toUpdate.FloorLocation=getFloorLocation()
2139 ;
2140 updated = true;
2141 }
2142
2143 if (!SafeEquals.equals(toUpdate.FloorNormal, getFloorNormal()
2144 )) {
2145 toUpdate.FloorNormal=getFloorNormal()
2146 ;
2147 updated = true;
2148 }
2149
2150 if (!SafeEquals.equals(toUpdate.Combo, getCombo()
2151 )) {
2152 toUpdate.Combo=getCombo()
2153 ;
2154 updated = true;
2155 }
2156
2157 if (toUpdate.UDamageTime != getUDamageTime()
2158 ) {
2159 toUpdate.UDamageTime=getUDamageTime()
2160 ;
2161 updated = true;
2162 }
2163
2164 if (!SafeEquals.equals(toUpdate.Action, getAction()
2165 )) {
2166 toUpdate.Action=getAction()
2167 ;
2168 updated = true;
2169 }
2170
2171 if (!SafeEquals.equals(toUpdate.EmotLeft, getEmotLeft()
2172 )) {
2173 toUpdate.EmotLeft=getEmotLeft()
2174 ;
2175 updated = true;
2176 }
2177
2178 if (!SafeEquals.equals(toUpdate.EmotCenter, getEmotCenter()
2179 )) {
2180 toUpdate.EmotCenter=getEmotCenter()
2181 ;
2182 updated = true;
2183 }
2184
2185 if (!SafeEquals.equals(toUpdate.EmotRight, getEmotRight()
2186 )) {
2187 toUpdate.EmotRight=getEmotRight()
2188 ;
2189 updated = true;
2190 }
2191
2192 if (!SafeEquals.equals(toUpdate.Bubble, getBubble()
2193 )) {
2194 toUpdate.Bubble=getBubble()
2195 ;
2196 updated = true;
2197 }
2198
2199 if (!SafeEquals.equals(toUpdate.Anim, getAnim()
2200 )) {
2201 toUpdate.Anim=getAnim()
2202 ;
2203 updated = true;
2204 }
2205
2206
2207
2208
2209
2210
2211 toUpdate.SimTime = SimTime;
2212
2213 if (updated) {
2214 return new IWorldObjectUpdateResult.WorldObjectUpdateResult<IWorldObject>(IWorldObjectUpdateResult.Result.UPDATED, toUpdate);
2215 } else {
2216 return new IWorldObjectUpdateResult.WorldObjectUpdateResult<IWorldObject>(IWorldObjectUpdateResult.Result.SAME, toUpdate);
2217 }
2218 }
2219
2220 @Override
2221 public ILocalWorldObjectUpdatedEvent getLocalEvent() {
2222 return new SelfLocalImpl.SelfLocalUpdate
2223 (this.getLocal(), SimTime);
2224 }
2225
2226 @Override
2227 public ISharedWorldObjectUpdatedEvent getSharedEvent() {
2228 return new SelfSharedImpl.SelfSharedUpdate
2229 (this.getShared(), SimTime, this.getTeamId());
2230 }
2231
2232 @Override
2233 public IStaticWorldObjectUpdatedEvent getStaticEvent() {
2234 return new SelfStaticImpl.SelfStaticUpdate
2235 (this.getStatic(), SimTime);
2236 }
2237
2238
2239 public String toString() {
2240 return
2241 super.toString() + "[" +
2242
2243 "Id = " + String.valueOf(getId()
2244 ) + " | " +
2245
2246 "BotId = " + String.valueOf(getBotId()
2247 ) + " | " +
2248
2249 "Name = " + String.valueOf(getName()
2250 ) + " | " +
2251
2252 "Vehicle = " + String.valueOf(isVehicle()
2253 ) + " | " +
2254
2255 "Location = " + String.valueOf(getLocation()
2256 ) + " | " +
2257
2258 "Velocity = " + String.valueOf(getVelocity()
2259 ) + " | " +
2260
2261 "Rotation = " + String.valueOf(getRotation()
2262 ) + " | " +
2263
2264 "Team = " + String.valueOf(getTeam()
2265 ) + " | " +
2266
2267 "Weapon = " + String.valueOf(getWeapon()
2268 ) + " | " +
2269
2270 "Shooting = " + String.valueOf(isShooting()
2271 ) + " | " +
2272
2273 "Health = " + String.valueOf(getHealth()
2274 ) + " | " +
2275
2276 "PrimaryAmmo = " + String.valueOf(getPrimaryAmmo()
2277 ) + " | " +
2278
2279 "SecondaryAmmo = " + String.valueOf(getSecondaryAmmo()
2280 ) + " | " +
2281
2282 "Adrenaline = " + String.valueOf(getAdrenaline()
2283 ) + " | " +
2284
2285 "Armor = " + String.valueOf(getArmor()
2286 ) + " | " +
2287
2288 "SmallArmor = " + String.valueOf(getSmallArmor()
2289 ) + " | " +
2290
2291 "AltFiring = " + String.valueOf(isAltFiring()
2292 ) + " | " +
2293
2294 "Crouched = " + String.valueOf(isCrouched()
2295 ) + " | " +
2296
2297 "Walking = " + String.valueOf(isWalking()
2298 ) + " | " +
2299
2300 "FloorLocation = " + String.valueOf(getFloorLocation()
2301 ) + " | " +
2302
2303 "FloorNormal = " + String.valueOf(getFloorNormal()
2304 ) + " | " +
2305
2306 "Combo = " + String.valueOf(getCombo()
2307 ) + " | " +
2308
2309 "UDamageTime = " + String.valueOf(getUDamageTime()
2310 ) + " | " +
2311
2312 "Action = " + String.valueOf(getAction()
2313 ) + " | " +
2314
2315 "EmotLeft = " + String.valueOf(getEmotLeft()
2316 ) + " | " +
2317
2318 "EmotCenter = " + String.valueOf(getEmotCenter()
2319 ) + " | " +
2320
2321 "EmotRight = " + String.valueOf(getEmotRight()
2322 ) + " | " +
2323
2324 "Bubble = " + String.valueOf(getBubble()
2325 ) + " | " +
2326
2327 "Anim = " + String.valueOf(getAnim()
2328 ) + " | " +
2329
2330 "]";
2331 }
2332
2333
2334 public String toHtmlString() {
2335 return super.toString() + "[<br/>" +
2336
2337 "<b>Id</b> = " + String.valueOf(getId()
2338 ) + " <br/> " +
2339
2340 "<b>BotId</b> = " + String.valueOf(getBotId()
2341 ) + " <br/> " +
2342
2343 "<b>Name</b> = " + String.valueOf(getName()
2344 ) + " <br/> " +
2345
2346 "<b>Vehicle</b> = " + String.valueOf(isVehicle()
2347 ) + " <br/> " +
2348
2349 "<b>Location</b> = " + String.valueOf(getLocation()
2350 ) + " <br/> " +
2351
2352 "<b>Velocity</b> = " + String.valueOf(getVelocity()
2353 ) + " <br/> " +
2354
2355 "<b>Rotation</b> = " + String.valueOf(getRotation()
2356 ) + " <br/> " +
2357
2358 "<b>Team</b> = " + String.valueOf(getTeam()
2359 ) + " <br/> " +
2360
2361 "<b>Weapon</b> = " + String.valueOf(getWeapon()
2362 ) + " <br/> " +
2363
2364 "<b>Shooting</b> = " + String.valueOf(isShooting()
2365 ) + " <br/> " +
2366
2367 "<b>Health</b> = " + String.valueOf(getHealth()
2368 ) + " <br/> " +
2369
2370 "<b>PrimaryAmmo</b> = " + String.valueOf(getPrimaryAmmo()
2371 ) + " <br/> " +
2372
2373 "<b>SecondaryAmmo</b> = " + String.valueOf(getSecondaryAmmo()
2374 ) + " <br/> " +
2375
2376 "<b>Adrenaline</b> = " + String.valueOf(getAdrenaline()
2377 ) + " <br/> " +
2378
2379 "<b>Armor</b> = " + String.valueOf(getArmor()
2380 ) + " <br/> " +
2381
2382 "<b>SmallArmor</b> = " + String.valueOf(getSmallArmor()
2383 ) + " <br/> " +
2384
2385 "<b>AltFiring</b> = " + String.valueOf(isAltFiring()
2386 ) + " <br/> " +
2387
2388 "<b>Crouched</b> = " + String.valueOf(isCrouched()
2389 ) + " <br/> " +
2390
2391 "<b>Walking</b> = " + String.valueOf(isWalking()
2392 ) + " <br/> " +
2393
2394 "<b>FloorLocation</b> = " + String.valueOf(getFloorLocation()
2395 ) + " <br/> " +
2396
2397 "<b>FloorNormal</b> = " + String.valueOf(getFloorNormal()
2398 ) + " <br/> " +
2399
2400 "<b>Combo</b> = " + String.valueOf(getCombo()
2401 ) + " <br/> " +
2402
2403 "<b>UDamageTime</b> = " + String.valueOf(getUDamageTime()
2404 ) + " <br/> " +
2405
2406 "<b>Action</b> = " + String.valueOf(getAction()
2407 ) + " <br/> " +
2408
2409 "<b>EmotLeft</b> = " + String.valueOf(getEmotLeft()
2410 ) + " <br/> " +
2411
2412 "<b>EmotCenter</b> = " + String.valueOf(getEmotCenter()
2413 ) + " <br/> " +
2414
2415 "<b>EmotRight</b> = " + String.valueOf(getEmotRight()
2416 ) + " <br/> " +
2417
2418 "<b>Bubble</b> = " + String.valueOf(getBubble()
2419 ) + " <br/> " +
2420
2421 "<b>Anim</b> = " + String.valueOf(getAnim()
2422 ) + " <br/> " +
2423
2424 "<br/>]";
2425 }
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436 }
2437