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steering_jakub_tomek [2011/02/13 12:49]
marketa_popelova
steering_jakub_tomek [2011/02/13 15:12]
marketa_popelova
Line 9: Line 9:
 =====OTHER===== =====OTHER=====
   * Walk-along why do we cut too small values? Delete it a test it.   * Walk-along why do we cut too small values? Delete it a test it.
-  * Try to improve the Obstacle-avoidance again. Especially the problem when the normal is inverz to velocity. 
   * Try to improve path-following to add a small vector same as the vector between actual and last navpoint. Fish should have move randomly, but people move more directly, usually.   * Try to improve path-following to add a small vector same as the vector between actual and last navpoint. Fish should have move randomly, but people move more directly, usually.
   * Walk-along should have also people avoidance between partners.   * Walk-along should have also people avoidance between partners.
Line 18: Line 17:
   * Send Michal all these things (especially the combinations and problems).   * Send Michal all these things (especially the combinations and problems).
   * People-avoidance. There should be 2 distances - one from my side and the other from outside.   * People-avoidance. There should be 2 distances - one from my side and the other from outside.
 +  * Consider, whether all improvements shouldn't be optional parameter. User would se the difference. (Both types of edges, special obstacle-avoidance, etc.).
  
 =====TO DEBUG===== =====TO DEBUG=====
-  * Path-following, the bug at line 160 during shifting the next location. 
-  * Obstacle-avoidance sometimes can stop totally. 
   * Leader-following the first type. One bot was too far away from the leader the whole time.   * Leader-following the first type. One bot was too far away from the leader the whole time.
   * Walk-along they should keep the distance, but they don't (without the people-avoidance).   * Walk-along they should keep the distance, but they don't (without the people-avoidance).
Line 33: Line 31:
   * Test whether is interesting when Walk-along has only one partner. Like when one friend wants to go somewhere and the other doesn't want to. :-)   * Test whether is interesting when Walk-along has only one partner. Like when one friend wants to go somewhere and the other doesn't want to. :-)
  
 +======FIXED BUGS (we hope ;))======
 +
 +  * Path-following, the bug at line 160 during shifting the next location.
 +  * Obstacle-avoidance sometimes can stop totally.
  
 ======DONE====== ======DONE======
  
 +  * Try to improve the Obstacle-avoidance again. Especially the problem when the normal is inverz to velocity.
   * Setting rotations. The rotations should be shown and set in the birdview (just to see it). To set the rotation should be 2 ways: the text field and in the birdview.   * Setting rotations. The rotations should be shown and set in the birdview (just to see it). To set the rotation should be 2 ways: the text field and in the birdview.
   * Wall-Following both convex and concave edges.   * Wall-Following both convex and concave edges.
steering_jakub_tomek.txt · Last modified: 2011/02/13 22:17 by marketa_popelova