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theme:procedural_generation_of_rpg_quests [2015/02/11 14:03] jakub.gemrot created |
theme:procedural_generation_of_rpg_quests [2015/02/11 14:06] jakub.gemrot |
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- | The aim of this thesis is to create a system that can generate plots for RPG world using a very high abstraction. | + | The aim of this thesis is to create a system that can generate plots for RPG-styled |
- | Generally, you will analyze stories from several RPG games like Elder Scrolls, Witcher, Mass Efect in order to identify characters (roles), places, storyline and the player' | + | |
- | you to create either " | + | |
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- | The output of the system should be in text describing characters / places / relationships + storyline the player should | + | Generally, you will be analyzing stories from several RPG games like Elder Scrolls, Witcher, Mass Efect in order to identify characters (roles), places, storyline and the player' |
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+ | The output of the system should be in text describing characters / places / relationships + storyline the player should | ||
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