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theme:procedural_generation_of_rpg_quests [2015/02/11 14:03]
jakub.gemrot created
theme:procedural_generation_of_rpg_quests [2015/02/11 15:42]
jakub.gemrot
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 <td style="border-bottom: 1px solid lightgray;">Difficulty:</td> <td style="border-bottom: 1px solid lightgray;">Difficulty:</td>
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-<td><font color="orange">medium/font></td>+<td><font color="orange">medium</font></td>
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 <td style="border-bottom: 1px solid lightgray;">Excitement:</td> <td style="border-bottom: 1px solid lightgray;">Excitement:</td>
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-<td><font color="blue">Create a system that can tell stories, sort of automatic game designer!</font></td>+<td><font color="blue">Create a system that can design stories, sort of an automatic game designer!</font></td>
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-The aim of this thesis is to create a system that can generate plots for RPG world using a very high abstraction+The aim of this thesis is to create a system that can generate plots for RPG-styled world using a very high abstraction.
-Generally, you will analyze stories from several RPG games like Elder Scrolls, Witcher, Mass Efect in order to identify characters (roles), places, storyline and the player's role and try to come up with a high-level representation that will allow +
-you to create either "extendable" PDDL or CSP domain for story planning+
 <p><p> <p><p>
-The output of the system should be in text describing characters / places / relationships + storyline the player should went through.+Generally, you will be analyzing stories from several RPG games like Elder Scrolls, Witcher, Mass Efect in order to identify characters (roles), places, storyline and the player's role and try to come up with a high-level representation that will allow you to create either an "extendable" PDDL or (more likely) extendable CSP domain for story planning.  
 +<p><p> 
 +The output of the system should be in text describing characters / places / relationships + storyline the player should experience throughout the game. 
 +<p><p> 
 +For ideas on procedural content generation, check <a href="http://pcgbook.com">this online book</a> out.
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theme/procedural_generation_of_rpg_quests.txt · Last modified: 2017/05/03 13:00 by jakub.gemrot