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usarsim_integration [2010/05/16 23:11]
127.0.0.1 external edit
usarsim_integration [2012/02/12 10:42]
michal.bida
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-<th style="font-weight:normal;">You will gain expertise in</font>:</th><th> </th+<td width="130" style="border-bottom1px solid lightgray;">Name:</td> 
-<th><font color="blue">UnrealScript</font></th>+<td> </td
 +<td><font color="blue">Pogamut UsarSim extension</font></td>
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-<th style="font-weight:normal;">Difficulty:</th+<td width="130" style="border-bottom1px solid lightgray;">You will learn:</td
-<th> </th+<td> </td
-<th><font color="blue">moderate</font></th>+<td>Pogamut, Java</td>
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-<th style="font-weight:normal;">Excitement:</th+<td style="border-bottom1px solid lightgray;">Difficulty:</td
-<th> </th+<td> </td
-<th><font color="blue">Robotic simulation in a game engine</font></th>+<td><font color="orange">moderate</font></td>
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-<th style="font-weight:normal;">Description:</th+<td style="border-bottom1px solid lightgray;">Excitement:</td
-<th> </th+<td> </td
-<th><font color="default" style="font-weight:normal;"> +<td><font color="blue">Robotic simulation in game engine</font></td>
-Indeed, robots are interesting artifacts, which humans created. There are many competitions that require robots to perform certain tasks. The problem is that you always have to build robot from the scratch. Project USARSim bypasses this problem by providing a simulation engine for the robots based on the Unreal Tournament 2004 game. This project concerns itself with porting USARSim platfrom into Pogamut. If you are interested in robotics and virtual worlds (and perhaps if you played UT2004 once or twice), this could be an interesting topic for you.  +
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-<th style="font-weight:normal;">Further Reading:</th+<td style="border-bottom1px solid lightgray;">Description:</td
-<th> </th+<td> </td
-<tr><th> </th><th> </th><th><font color="default" style="font-weight:normal;"> +<td><font color="black"> 
-1. BalaguerB., Balakirsky, S., Carpin, S., Lewis, M.and ScrapperC.USARSim: a validated simulator for research in robotics and automationIn: IROS08Workshop on robot simulators: available softwarescientific applications and future trendsNice, France, 2008+Robots are interesting artifactswhich humans createdThere are many competitions that require robots to perform certain tasksThe problem is that you always have to build a robot from the scratchProject USARSim bypasses this problem by providing a simulation engine for the robots based on the Unreal Tournament 2004 gameWe have ported USARSim into Pogamut and created project PogamutUSARSim. Help us to extend this project by providing additional modules processing data from the robots to create more abstract concepts (e.g. map representation from laser sensorsetc.). Develop complex USARSim robots solving tasks in the environmentCompare several approaches of developing AI for the robotsIf you are interested in robotic AIbut don't want to get your hands dirty with real robotsthis is the topic for you
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-<tr><th> </th><th> </th><th><font color="defaultstyle="font-weight:normal;"+<tr> 
-2. Kadlec, R., Gemrot, J., Burkert, O., Bída, M., Havlíček, Brom, C.: POGAMUT 2: A platform for fast development of virtual agents behaviour. In: Proceedings of CGAMES 07, La Rochelle, France. (2007) url: </html> [[http://diana.ms.mff.cuni.cz/]]<html> +<td style="border-bottom: 1px solid lightgray;">Further Reading:</td> 
-</font></th></tr> +<td> </td><td><font color="black"
- +1. Balaguer, B., Balakirsky, S., Carpin, S., Lewis, M., and Scrapper, C.USARSim: a validated simulator for research in robotics and automation. In: IROS08. Workshop on robot simulators: available software, scientific applications and future trends, Nice, France, 2008.<br/
-<tr><th> </th><th> </th><th><font color="default" style="font-weight:normal;">+2. Kadlec, R., Gemrot, J., Burkert, O., Bída, M., Havlíček, Brom, C.: POGAMUT 2: A platform for fast development of virtual agents behaviour. In: Proceedings of CGAMES 07, La Rochelle, France. (2007) url: </html> [[http://diana.ms.mff.cuni.cz/]]<html><br/>
 3. Gemrot, J., Brom, C., Kadlec, R., Bída, M., Burkert, O., Zemčák, M., Píbil, R.: Pogamut 3 - Virtual Characters Made Simple. Advances in Cognitive Systems. Book chapter. (to appear) 3. Gemrot, J., Brom, C., Kadlec, R., Bída, M., Burkert, O., Zemčák, M., Píbil, R.: Pogamut 3 - Virtual Characters Made Simple. Advances in Cognitive Systems. Book chapter. (to appear)
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-<th style="font-weight:normal;">How to sign up:</th+<td style="border-bottom1px solid lightgray;">How to sign up:</td
-<th> </th+<td> </td
-<th><font color="default" style="font-weight:normal;">+<td><font color="black">
 Information </html>[[Bachelor and Master thesis proposals|here]] <html>. Information </html>[[Bachelor and Master thesis proposals|here]] <html>.
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usarsim_integration.txt · Last modified: 2012/03/30 11:21 by michal.bida