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3rd_lecture_-_modules [2010/04/01 18:46]
michal_bida
3rd_lecture_-_modules [2010/05/16 23:11] (current)
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 Homework from the last lecture: [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3-Lecture3-ItemPicker.zip|ItemPicker bot]] Homework from the last lecture: [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3-Lecture3-ItemPicker.zip|ItemPicker bot]]
 +
 +Test that was given during the lecture //(in czech)//: [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2009-2010/Pogamut3-Lecture3-Test.pdf|Test]]
  
 This lecture: learn about the modules - an easy way to deal with all senses / items / commands the Pogamut have + there is a nice PathExecutor that works together with UTAstar object to navigate inside the map without the need of using GetPath! \\ This lecture: learn about the modules - an easy way to deal with all senses / items / commands the Pogamut have + there is a nice PathExecutor that works together with UTAstar object to navigate inside the map without the need of using GetPath! \\
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   * If the bot is hurt by a player - it will freak out (shout some ugly words) and retaliate 3-4 ticks of logic (shoots back)   * If the bot is hurt by a player - it will freak out (shout some ugly words) and retaliate 3-4 ticks of logic (shoots back)
   * If the bot's health is low (<50), it will primarily search for health packs   * If the bot's health is low (<50), it will primarily search for health packs
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 +
 +=====Test bonus points =====
 +Honza Vyhnanek, Petr Michalik, Petr Kucera, Karel Poledna, Jakub Tomek, Michal Svangera 
3rd_lecture_-_modules.1270140412.txt.gz · Last modified: 2010/05/16 23:11 (external edit)