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human-like_artifical_agents_2012-13_summer_semester [2013/05/13 10:31]
jakub.gemrot
human-like_artifical_agents_2012-13_summer_semester [2013/08/08 12:17]
jakub.gemrot
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 =====Practice Final test===== =====Practice Final test=====
  
-To be admitted to the course exam you need to score at least 170 points or pass the final testWe will schedule final test dates with you on the lecture lessons.+  * Friday 17.5. 2013 
 +    * 9:00-12:00 in SW2 
 +    * 12:00-15:00 in SW2 
 +  * [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Zapocet_Umele_bytost_LS_2012-2013.pdf|Practice Final test assignment (PDF)]] 
 +    * Not easy, not hard ... be smart and design your yaPOSH primitives well 
 +    * Good luck!
  
 ======How to pass the practice====== ======How to pass the practice======
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     * They cooperate with each other, details on slides     * They cooperate with each other, details on slides
  
-**Lecture 10** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-10-Slides-CTF-NoTestLinks.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-10-Slides-CTF-NoTestLinks.pdf|(PDF)]]+**Lecture 10** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-10-Slides-CTF.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-10-Slides-CTF.pdf|(PDF)]]
   * Today's topic is Capture the Flag (CTF) UT2004 game mode and CTF Bot in yaPOSH   * Today's topic is Capture the Flag (CTF) UT2004 game mode and CTF Bot in yaPOSH
     * Few navigation tips     * Few navigation tips
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     * Bot fights enemy flag carriers and pick up own flag when he sees it on ground     * Bot fights enemy flag carriers and pick up own flag when he sees it on ground
  
-**Lecture 9** - Updated slides from lecture 8: [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-09-Slides-BOD-yaPOSH-DeathMatch-NoTestLinks.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-09-Slides-BOD-yaPOSH-DeathMatch-NoTestLinks.pdf|(PDF)]]+**Lecture 9** - Updated slides from lecture 8: [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-09-Slides-BOD-yaPOSH-DeathMatch.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-09-Slides-BOD-yaPOSH-DeathMatch.pdf|(PDF)]]
   * Today's topic is advanced POSH and DeathMatch Bot   * Today's topic is advanced POSH and DeathMatch Bot
     * We have shown how to make parallel actions in POSH (using action pattern and ActionResult.FINISHED)     * We have shown how to make parallel actions in POSH (using action pattern and ActionResult.FINISHED)
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-**Lecture 8** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-08-Slides-BOD-POSH-DeathMatch-NoTestLinks.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-08-Slides-BOD-POSH-DeathMatch-NoTestLinks.pdf|(PDF)]]+**Lecture 8** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-08-Slides-BOD-POSH-DeathMatch.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-08-Slides-BOD-POSH-DeathMatch.pdf|(PDF)]]
   * Today's topic is Behavior Oriented Design (BOD), POSH and DeathMatch Bot   * Today's topic is Behavior Oriented Design (BOD), POSH and DeathMatch Bot
     * Learn about BOD - methodology how to code intelligent behavior      * Learn about BOD - methodology how to code intelligent behavior 
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       * Use DM-1on1-Albatross map       * Use DM-1on1-Albatross map
  
-**Lecture 7** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-07-Slides-Items-Weapons-NoTestLinks.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-07-Slides-Items-Weapons-NoTestLinks.pdf|(PDF)]]+**Lecture 7** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-07-Slides-Items-Weapons.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-07-Slides-Items-Weapons.pdf|(PDF)]]
   * Today's topic is Weapons and Items!   * Today's topic is Weapons and Items!
     * Learn about ItemType, ItemType.Category, Items and Weapons descriptors     * Learn about ItemType, ItemType.Category, Items and Weapons descriptors
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-**Lecture 5** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-05-Slides-Navigation-NoTestLinks.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-05-Slides-Navigation-NoTestLinks.pdf|(PDF)]]+**Lecture 5** - [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-05-Slides-Navigation.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture-05-Slides-Navigation.pdf|(PDF)]]
   * Pogamut World Abstraction review   * Pogamut World Abstraction review
   * Pogamut Navigation Introduction   * Pogamut Navigation Introduction
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     * For each completed mission you will earn one bonus point (max 10)       * For each completed mission you will earn one bonus point (max 10)  
  
-**Lecture 3** [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture_03-Slides-NoTestLinks.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture_03-Slides-NoTestLinks.pdf|(PDF)]]+**Lecture 3** [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture_03-Slides.pptx|(PPTX)]], [[http://diana.ms.mff.cuni.cz/pogamut_files/lectures/2012-2013/Pogamut_3-2013-Lecture_03-Slides.pdf|(PDF)]]
   * Running around UT2004 environment   * Running around UT2004 environment
   * Sensors - self, players   * Sensors - self, players
human-like_artifical_agents_2012-13_summer_semester.txt · Last modified: 2013/11/18 12:39 by michal.bida