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Name: UsarSim integration
You will learn: UnrealScript
Difficulty: moderate
Excitement: Robotic simulation in a game engine
Description: Indeed, robots are interesting artifacts, which humans created. There are many competitions that require robots to perform certain tasks. The problem is that you always have to build a robot from the scratch. Project USARSim bypasses this problem by providing a simulation engine for the robots based on the Unreal Tournament 2004 game. This project concerns itself with porting USARSim platfrom into Pogamut. If you are interested in robotics and virtual worlds (and perhaps if you played UT2004 once or twice), this could be an interesting topic for you.
Further Reading: 1. Balaguer, B., Balakirsky, S., Carpin, S., Lewis, M., and Scrapper, C.: USARSim: a validated simulator for research in robotics and automation. In: IROS08. Workshop on robot simulators: available software, scientific applications and future trends, Nice, France, 2008.
2. Kadlec, R., Gemrot, J., Burkert, O., Bída, M., Havlíček, Brom, C.: POGAMUT 2: A platform for fast development of virtual agents behaviour. In: Proceedings of CGAMES 07, La Rochelle, France. (2007) url: http://diana.ms.mff.cuni.cz/
3. Gemrot, J., Brom, C., Kadlec, R., Bída, M., Burkert, O., Zemčák, M., Píbil, R.: Pogamut 3 - Virtual Characters Made Simple. Advances in Cognitive Systems. Book chapter. (to appear)
How to sign up: Information here .

usarsim_integration.1328700252.txt.gz · Last modified: 2012/02/08 12:24 by michal.bida