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ut2004_map_generator [2010/09/07 16:41]
michal_bida
ut2004_map_generator [2010/09/07 18:33]
jakub_gemrot
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 tool before can be used (for more info, see "Building maps in UnrealEd.exe"). tool before can be used (for more info, see "Building maps in UnrealEd.exe").
  
-Download the [[http://diana.ms.mff.cuni.cz/pogamut_files/misc/|tool here]]. (Pogamut example bots capable of working on the generated maps are part of the package)+Download the [[http://diana.ms.mff.cuni.cz/pogamut_files/misc/UT2004MapGenerator-Package_2010-09-07.zip|tool here]]. (Pogamut example bots capable of working on the generated maps are part of the package)
  
 ---- ----
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  Example: -n 10  Example: -n 10
  
--file <file_name> - specifies a file name for the generated maps. When multiple maps +-file <file_name> - specifies a file name for the generated maps. When multiple maps are generated, then a unique ID is appended to each file.
- are generated, then a unique ID is appended to each file.+
  Example: -file myLevel  Example: -file myLevel
   
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 To save map: To save map:
- File -> Save as...ap + File -> Save as...
ut2004_map_generator.txt · Last modified: 2010/09/25 14:37 by michal_bida