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ut2004_map_generator [2010/09/07 16:42]
michal_bida
ut2004_map_generator [2010/09/25 14:37]
michal_bida
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 ====== UT2004MapsGenerator ====== ====== UT2004MapsGenerator ======
  
-UT2004MapsGenerator is a tool for easy and fast generating of some sample maps+UT2004MapsGenerator ([[http://diana.ms.mff.cuni.cz/pogamut_files/misc/UT2004MapGenerator-Package_2010-09-07.zip|DOWNLOAD]]) is a tool for easy and fast generating of some sample maps
 with possibility of random adjustment of some parameters. The basic properties with possibility of random adjustment of some parameters. The basic properties
 of each level can be set in "UT2004MapsGenerator.ini" file. And the special  of each level can be set in "UT2004MapsGenerator.ini" file. And the special 
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 tool before can be used (for more info, see "Building maps in UnrealEd.exe"). tool before can be used (for more info, see "Building maps in UnrealEd.exe").
  
-Download the [[http://diana.ms.mff.cuni.cz/pogamut_files/misc/UT2004MapGenerator-Package_2010-09-07.zip|tool here]]. (Pogamut example bots capable of working on the generated maps are part of the package)+If this brief description is not enough, check UT2004MapsGenerator tutorial in [[http://diana.ms.mff.cuni.cz/pogamut_files/latest/doc/tutorials/|Pogamut tutorials]].
  
 ---- ----
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  Example: -n 10  Example: -n 10
  
--file <file_name> - specifies a file name for the generated maps. When multiple maps +-file <file_name> - specifies a file name for the generated maps. When multiple maps are generated, then a unique ID is appended to each file.
- are generated, then a unique ID is appended to each file.+
  Example: -file myLevel  Example: -file myLevel
   
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 To save map: To save map:
- File -> Save as...ap + File -> Save as...
ut2004_map_generator.txt · Last modified: 2010/09/25 14:37 by michal_bida