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java.lang.Objectcz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.ut2004.communication.messages.gbinfomessages.FlagInfoShared
public abstract class FlagInfoShared

Abstract definition of the shared part of the GameBots2004 message FLG.
Complete message documentation: Synchronous message. FlagInfo contains all info about the flag in the CTF game mode. Is not sent in other game types.
| Field Summary | |
|---|---|
static Token |
HolderPropertyToken
|
static Token |
LocationPropertyToken
|
static java.util.Set<Token> |
SharedPropertyTokens
|
protected long |
SimTime
|
static Token |
StatePropertyToken
|
static Token |
TeamPropertyToken
|
| Constructor Summary | |
|---|---|
FlagInfoShared()
Parameter-less contructor for the message. |
|
| Method Summary | |
|---|---|
abstract FlagInfoShared |
clone()
|
java.lang.Class |
getCompositeClass()
|
abstract UnrealId |
getHolder()
Id of player/bot holding the flag. |
abstract UnrealId |
getId()
An unique Id for this flag, assigned by the game. |
abstract Location |
getLocation()
An absolute location of the flag (Sent if we can actually see the flag). |
long |
getSimTime()
Returns world time when the object was seen/updated for the last time. |
abstract java.lang.String |
getState()
Represents the state the flag is in. |
abstract java.lang.Integer |
getTeam()
The owner team of this flag. |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically. |
java.lang.String |
toHtmlString()
|
java.lang.String |
toString()
|
| Methods inherited from class java.lang.Object |
|---|
equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface cz.cuni.amis.pogamut.multi.communication.worldview.object.ISharedWorldObject |
|---|
getProperties, getProperty |
| Field Detail |
|---|
protected long SimTime
public static final Token LocationPropertyToken
public static final Token HolderPropertyToken
public static final Token TeamPropertyToken
public static final Token StatePropertyToken
public static final java.util.Set<Token> SharedPropertyTokens
| Constructor Detail |
|---|
public FlagInfoShared()
| Method Detail |
|---|
public long getSimTime()
ISharedWorldObjectThe time suppose to be growing as the simulation carries on.
Always should be actual_timestamp >= any_prevously_recorded_timestamp,
object1.getLastSeenTime() > object2.getLastSeenTime() means that object1 last seen after object2
getSimTime in interface IWorldObjectgetSimTime in interface ISharedWorldObjectprotected void setSimTime(long SimTime)
public abstract FlagInfoShared clone()
clone in interface ISharedWorldObjectclone in class java.lang.Objectpublic java.lang.Class getCompositeClass()
getCompositeClass in interface ISharedWorldObjectpublic abstract UnrealId getId()
getId in interface IWorldObjectpublic abstract Location getLocation()
public abstract UnrealId getHolder()
public abstract java.lang.Integer getTeam()
public abstract java.lang.String getState()
public java.lang.String toString()
toString in class InfoMessagepublic java.lang.String toHtmlString()
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