UnrealScript is a scripting language created especially for the Unreal Tournament game series (Unreal Tournament, Unreal Tournament 2003, Unreal Tournament 2004 and Unreal Tournament 2007). It is somehow similar to Java or C++. The Unreal Tournament games are written in UnrealScript except of the engine, which is written in C++ (presumably). All classes written in UnrealScript can be inherited and modified or modified directly (and recompiled) - although it is not recommended to do it that way.
For game modifications Unreal Tournament games support so called mods. Mods are some packages, that can modify the game in some way without touching the game internal classes. With mods entirely new games can be created from Unreal Tournament.
Some links of interest:
For game modifications Unreal Tournament games support so called mods. Mods are some packages, that can modify the game in some way without touching the game internal classes. With mods entirely new games can be created from Unreal Tournament.
Some links of interest:
- BeyondUnreal Wiki, wiki about UnrealScript, Unreal Tournament and modding
- BeyondUnreal Forum, forum about UnrealScript, Unreal Tournament, modding and coding
- UnrealScript editing, lots of links to interesting sites about UT and programming
- Documentation of UnrealScript
- Epic reference about UnrealScript
- More at Links