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public interface IRenderableWorldObject
Wrapper around world objects to simplify rendering. TODO: Merge/inherit with IRenderableUTAgent.
Method Summary | |
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Color |
getColor()
Get color of agent. |
Object |
getDataSource()
Return source of all data that are providing stuff used. |
int |
getGLName()
Return OpenGl name used for selection (see selection mode of opengl). |
Methods inherited from interface cz.cuni.amis.pogamut.base3d.worldview.object.ILocated |
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getLocation |
Method Detail |
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Color getColor()
Object getDataSource()
int getGLName()
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