public class BombInfoMessage.BombInfoLocalMessage extends BombInfoLocal
BombInfoLocal.ObjectDisappeared
SimTime
Constructor and Description |
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BombInfoMessage.BombInfoLocalMessage() |
Modifier and Type | Method and Description |
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BombInfoMessage.BombInfoLocalMessage |
clone() |
UnrealId |
getId()
An unique Id for this bomb, assigned by the game.
|
BombInfoMessage.BombInfoLocalMessage |
getLocal() |
ISharedWorldObject |
getShared() |
IStaticWorldObject |
getStatic() |
boolean |
isVisible()
True if the bot can see the bomb.
|
String |
toHtmlString() |
String |
toString() |
createDisappearEvent, getCompositeClass, getSimTime, setSimTime
toJsonLiteral
public BombInfoMessage.BombInfoLocalMessage()
public BombInfoMessage.BombInfoLocalMessage clone()
clone
in interface ILocalWorldObject
clone
in class BombInfoLocal
public BombInfoMessage.BombInfoLocalMessage getLocal()
getLocal
in class BombInfoLocal
public ISharedWorldObject getShared()
getShared
in class BombInfoLocal
public IStaticWorldObject getStatic()
getStatic
in class BombInfoLocal
public UnrealId getId()
getId
in interface IWorldObject
getId
in class BombInfoLocal
public boolean isVisible()
isVisible
in interface ILocalViewable
isVisible
in class BombInfoLocal
public String toString()
toString
in class BombInfoLocal
public String toHtmlString()
toHtmlString
in class BombInfoLocal
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.