public abstract class PlayerStatic extends InfoMessage implements IStaticWorldObject
| Modifier and Type | Field and Description |
|---|---|
protected long |
SimTime |
| Constructor and Description |
|---|
PlayerStatic()
Parameter-less contructor for the message.
|
| Modifier and Type | Method and Description |
|---|---|
abstract PlayerStatic |
clone() |
Class |
getCompositeClass() |
abstract UnrealId |
getId()
Unique Id of the player.
|
long |
getSimTime()
Simulation time in MILLI SECONDS !!!
|
boolean |
isDifferentFrom(IStaticWorldObject other) |
protected void |
setSimTime(long SimTime)
Used by Yylex to slip correct time of the object or programmatically.
|
String |
toHtmlString() |
String |
toString() |
toJsonLiteralpublic long getSimTime()
getSimTime in interface IWorldObjectprotected void setSimTime(long SimTime)
public abstract PlayerStatic clone()
public Class getCompositeClass()
getCompositeClass in interface IStaticWorldObjectpublic abstract UnrealId getId()
getId in interface IWorldObjectpublic boolean isDifferentFrom(IStaticWorldObject other)
isDifferentFrom in interface IStaticWorldObjectpublic String toString()
toString in class InfoMessagepublic String toHtmlString()
Copyright © 2012 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.