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DefConWorldView
.DefConObject
- implements IViewable
providing a way
to tell whether the object is visible on the map.DefConAgentLogicController.gameLogic
.
ClosestPointsLookUp.pointsLimit
for pairs of closest
points to a given pair of own and enemy territories
WorldObjectId
of the associated unit.
ClosestPointsLookUp.pointsLimit
for pairs of closest
points to a given pair of own and enemy territories
IDefConAgentController
and IAgentLogic
interfaces.DefConAgentLogicController
to update all
registered listeners before calling game logic.DefConAgent
.
Injector
.
JBot
method.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConCommandExecutor
.
DefConAgentLogicController.gameLogic
while still in lobby.
QuadTree
s, in a BFS
manner.QuadTree
.QuadTree
s.SendVote
command.
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