cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
Class GameResumed
java.lang.Object
cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.GameResumed
- All Implemented Interfaces:
- IWorldChangeEvent, IWorldEventWrapper, IWorldEvent, IGBWorldEvent, cz.cuni.amis.utils.listener.Event
public class GameResumed
- extends GBEvent
- implements IWorldEvent, IWorldChangeEvent
Asynchronous message. Sent by a server when a game is resumed
after it was paused.
Corresponding GameBots message is
RESUMED.
Field Summary |
static String |
PROTOTYPE
Example how the message looks like - used during parser tests. |
Constructor Summary |
GameResumed()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package). |
GameResumed(GameResumed original)
Cloning constructor. |
PROTOTYPE
public static final String PROTOTYPE
- Example how the message looks like - used during parser tests.
- See Also:
- Constant Field Values
GameResumed
public GameResumed(GameResumed original)
- Cloning constructor.
GameResumed
public GameResumed()
- Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
getSimTime
public long getSimTime()
- Specified by:
getSimTime
in interface IWorldChangeEvent
- Specified by:
getSimTime
in interface IWorldEvent
- Overrides:
getSimTime
in class GBEvent
toString
public String toString()
- Overrides:
toString
in class InfoMessage
toHtmlString
public String toHtmlString()
Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.