cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages
Class WallCollision

Package class diagram package WallCollision
java.lang.Object
  extended by cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
      extended by cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
          extended by cz.cuni.amis.pogamut.udk.communication.messages.gbinfomessages.WallCollision
All Implemented Interfaces:
IWorldChangeEvent, IWorldEventWrapper, IWorldEvent, IGBWorldEvent, cz.cuni.amis.utils.listener.Event

public class WallCollision
extends GBEvent
implements IWorldEvent, IWorldChangeEvent

Asynchronous message. We have collided with a wall. Note it is common to get a bunch of these when you try to run through a wall or are pushed into one by gunfire or something. Corresponding GameBots message is WAL.


Field Summary
protected  String Id
          Id of the wall we have hit (level geometry).
protected  Location Location
          Absolute location of bot at the time of impact.
protected  javax.vecmath.Vector3d Normal
          Normal of the wall bot collided with.
static String PROTOTYPE
          Example how the message looks like - used during parser tests.
 
Constructor Summary
WallCollision()
          Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).
WallCollision(String Id, javax.vecmath.Vector3d Normal, Location Location)
          Creates new instance of command WallCollision.
WallCollision(WallCollision original)
          Cloning constructor.
 
Method Summary
 String getId()
          Id of the wall we have hit (level geometry).
 Location getLocation()
          Absolute location of bot at the time of impact.
 javax.vecmath.Vector3d getNormal()
          Normal of the wall bot collided with.
 long getSimTime()
           
 String toHtmlString()
           
 String toString()
           
 
Methods inherited from class cz.cuni.amis.pogamut.udk.communication.messages.GBEvent
getWorldEvent
 
Methods inherited from class cz.cuni.amis.pogamut.base.communication.messages.InfoMessage
toJsonLiteral
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

PROTOTYPE

public static final String PROTOTYPE
Example how the message looks like - used during parser tests.

See Also:
Constant Field Values

Id

protected String Id
Id of the wall we have hit (level geometry).


Normal

protected javax.vecmath.Vector3d Normal
Normal of the wall bot collided with.


Location

protected Location Location
Absolute location of bot at the time of impact.

Constructor Detail

WallCollision

public WallCollision(String Id,
                     javax.vecmath.Vector3d Normal,
                     Location Location)
Creates new instance of command WallCollision. Asynchronous message. We have collided with a wall. Note it is common to get a bunch of these when you try to run through a wall or are pushed into one by gunfire or something. Corresponding GameBots message for this command is .

Parameters:
Id - Id of the wall we have hit (level geometry).
Normal - Normal of the wall bot collided with.
Location - Absolute location of bot at the time of impact.

WallCollision

public WallCollision(WallCollision original)
Cloning constructor.


WallCollision

public WallCollision()
Used by Yylex to create empty message then to fill it's protected fields (Yylex is in the same package).

Method Detail

getId

public String getId()
Id of the wall we have hit (level geometry).


getNormal

public javax.vecmath.Vector3d getNormal()
Normal of the wall bot collided with.


getLocation

public Location getLocation()
Absolute location of bot at the time of impact.


getSimTime

public long getSimTime()
Specified by:
getSimTime in interface IWorldChangeEvent
Specified by:
getSimTime in interface IWorldEvent
Overrides:
getSimTime in class GBEvent

toString

public String toString()
Overrides:
toString in class InfoMessage

toHtmlString

public String toHtmlString()


Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.