cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map
Class DrawLightRadiusComponent
java.lang.Object
cz.cuni.amis.pogamut.unreal.t3dgenerator.elements.AbstractUnrealBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractBean
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.AbstractObject
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.AbstractPrimitiveComponent
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.DrawSphereComponent
cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.DrawLightRadiusComponent
- All Implemented Interfaces:
- IUnrealReferencable, IUnrealReferencableByName
public class DrawLightRadiusComponent
- extends DrawSphereComponent
- Author:
- Martin Cerny
Methods inherited from class cz.cuni.amis.pogamut.udk.t3dgenerator.elements.map.AbstractPrimitiveComponent |
getAlwaysLoadOnClient, getAlwaysLoadOnServer, getHiddenGame, getLightingChannels, getNameForReferences, getObjName, getReplacementPrimitive, setAlwaysLoadOnClient, setAlwaysLoadOnServer, setHiddenGame, setLightingChannels, setNameForReferences, setObjName, setReplacementPrimitive |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DrawLightRadiusComponent
public DrawLightRadiusComponent(String componentName,
String archetypeName,
float sphereRadius)
Copyright © 2013 AMIS research group, Faculty of Mathematics and Physics, Charles University in Prague, Czech Republic. All Rights Reserved.